Just yesterday, my wife and I were stuck at an intersection, waiting for a train to pass. As I watched the train trundling by, I realized that the long storage containers were full of stuff...Stuff quite possibly valuable to SCRAPPERS.
So I will be developing some levels with storage containers in them, perhaps large shipyards or warehouses full of them. These will be thinner-walled areas than the usual grid-sized blocks currently used to build levels, likely with hatches the player can blow open with their plasma gun.
Technically, the container walls will be Backdrop objects, the background of the container is another Backdrop Object, and the hatches will be Active Objects so the player can properly interact with them.
Nothing to show for it yet, but I reckon I'm due for a new build of the game with the updated graphics and a few other ideas implemented. I scribbled down notes for this yesterday while in the car and have been kinda sitting on them since. We'll see if I can fit time in my schedule for some tinkering.
Hope everyone is enjoying the incoming winter weather, regardless of the hemisphere you happen to inhabit.
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