I GOT A LINE RENDERER WORKING, YAHOO
so this line render is gonna be the legs of the player character, i plan for the foot movement to be pretty complicated, a foot position object denotes which orientation the foot should be facing, if the joints stray too far from the foot object, the foot object teleports somewhere near the joints.
if the player is walking then the foot joint will animate to go in an arc and the knee joint will also (hopefully!) cooperate with the foot and it will be very nice to look at. the amount the foot moves depends on what your holding (or not holding) or the amount of health you have.
ill probably start on multiple weapons next, and get them feeling nice and meaty. NO GUNS , however, because i dont think guns really fit the feel of this game, you know? but there will be a sledgehammer, a lawnmower, a torch, a woodchipper (used for dogs), and other stuff.
the destruction engine is probably gonna be a mix of particles and object animations, and probably some half-assed physics using alterable values too.
|