"Nothing", as it is called for lack of an actual name, is a little retro-styled platformer/adventure game. It was initially started after I was inspired by the effectiveness of the low-color style of Cave Story, and was created with the intent of making a reliable tile-based engine as well as a game that stars a quadruped.
Progress on the game is patchy at best, due largely to a never-ending supply of graphic-based stumbling blocks, but there are a lot of things planned for the game, and I'm hoping to see it complete before TOO long.
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