Here's what I've done in the past two days:
- all gfx and dialog for Findel
- All character anims but shooting in three directions.
- complete texture and level map for the crypt dungeon
- complete storyline
- finished majik mechanic design
- fully functioning save with six save points
-leveling system that lets you choose character progression
- full movement engine
-load screen and main menu
- six custom voice recordings for sound fx
More to add:
- finish Zelgaroth's anims
- finish entire map
- add instanced dungeons for easier ai design and shorter load times
- start/finish enemy design
- co-ordinate boss battles
- create attack sounds / shot gfx
- implement potion inventory
- other small stuff
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