This is my first attempt to create a multiplayer game. Ive allways been facinatd by the variation a strategy game can give.
My ideas is to create a strategy game which can be won in multiple ways.
The game introduce:
>Various units.
>Races.
>Magics.
>Upgrades.
>Buildings.
>Hopefully some eyecandy. (Im not the best at animating, nor drawing for that matter.)
Best regards -Kaae
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ATTENTION:Ill start on a new project called The forgotten spirits. On another account tho!
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Ive just updated the picture a little. I did one with black outline where there was a outline, but it didnt gave a great balance.
Then i did this one.. not sure which one of them there were the best. But here it is
I played around with a splash screen.. take a look:
The title allmost explains the whole idea of this post.
Well ive been struggling around with a code that annoyed me, but i finally fixed it here in these late hours. Anyways, the whole multiplayer part isnt full grown yet, it is more like a toe or a foot right now-if you know what i mean
Right now the multiplayer part contains:
Connect to a lan server
When connected it shows a flag for each of the users. (blue flag for host.. red flag for peer)
You can chat with you enemy.
You can order/train units which moves toward the enemy castle.
Todo-list:
I will optimize the part above to fill out the holes that ive skipped. The holes is skipped because I had to see if the whole idea worked before i digged deeper.
Make the unit attack eachother and the enemy castle.