Project: Flashy Graphics Tutorial Set
Project Started: |
15th December, 2010 |
Last Update: |
29th December, 2010 |
Project Owner: |
monkeytherat |
Project Members: |
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Project Type: |
Tutorial |
Project Progress: |
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Project Overview |
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NOTE: I can NOT emphasize enough the fact that i am not encouraging people to make boring games that look good and then sell them. This is for people who have a great game, but want to give it that much more of a professional look or want to sell it.
Graphics are definitely not the only thing that matters when it comes to game production. And even though game play is much more important as far as how good a game is, if you want to sell a game for any sort of profit, good graphics are a VERY good thing to have. This is due mainly to the fact that when the average person look for games to buy, they are judging whether or not to buy it mainly on graphics. No matter how good a game is, the average video game player will avoid it if it looks like the graphics were made by a 2 year old chimpanzee with rabies and chronic hand spasms.
Basically, this package will contain a .txt or .pdf (not sure which yet) file with the written tutorials inside and a .mfa file with the visual version so you can see the code. This is meant mainly for
A) People who just got HWA and have no idea how to use it
B) People who want to sell a game, but have trouble making good graphics
C) People who are bored and want to flame me for trying to help people make their game look better
Hopefully, this pack will include:
Done -Space Game
Done -Explosions
Done -Random "sparkle" generation (like invincibility in Mario Games)
Done -Paralaxing
TBC -Making Better Graphics
Done -Night and Day effects
Done -Weather effects
TBC -HWA Tricks
If you would like to help get this out faster, please feel free to submit a tutorial part of your own, and I will credit you.
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My my...
By: ELC_Games
On: 16th Dec 10, 04:09:36
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Stuff
Posted 29th Dec 10, by monkeytherat
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I finished all the example-based stuff and now just have to write the stuff like how to draw and animate better... These will be somewhat like TDC articles, and I may even post them here as articles. The project still will take a while to finish, however, since I want to have good graphics for examples, and this may take a while to draw. Also, I have real life stuff to do AND other projects I'm working on. Until next time, peace out.
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Minor setbacks
Posted 24th Dec 10, by monkeytherat
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Due to various minor setbacks, this pack will probably not be release until February. Just putting that out there.
Anyway, I currently have most of the project planned out, though I still need to actually do a whole lot of it... there will probably be quite a few parts where I slacked as far as the actual drawing of graphics go, but only in parts where certain graphics aren't important (paralaxxing, the backgrounds for weather effects and night & day effects....)
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