Project: Flip Gravity Ninja
Project Started: |
7th February, 2013 |
Last Update: |
28th October, 2013 |
Project Owner: |
Knudde (Shab) |
Project Members: |
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Project Type: |
iOS |
Project Progress: |
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Project Overview |
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Flip Gravity ninja is my first iOS game. While at first it appears to be an endless runner, the game has more in common with Super Meat Boy. Each level is only 30 seconds long. You have 2 objectives. 1. Don't Die. 2. Grab Coins.
To help you in this endeavor, you are able to flip gravity at a simple touch. At the end of the level, you are graded on a 3 star system, you get one star for at least not dying. Easy to play, hard to master.
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Slight Setbacks
Posted 28th Oct 13, by Knudde (Shab)
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2 Comments
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Well after playing around with the game behind the scenes, I've come to the conclusion that I need to completely rewrite the array based scoring system. It's just become too unwieldy. It was cobbled together on the fly, and due to this, it's started to become flaky as I've added new little things to the project. Ironically, a simple, simple thing brought me to this conclusion; adding the code to the next level button in the end level screen. This stupid, simple task has started making my shoddy score coding unreliable.
On a more positive note, I've added an enemy of sorts to the game. Till next week!
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Restarted!
Posted 21st Oct 13, by Knudde (Shab)
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2 Comments
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Well, the game has been picked up again. While I don't have as much time as I would like to devote to this project, I've been making progress. I've really focused on trying to make the whole game a bit more professional on the presentation, and I hope I've succeeded. While I'll likely never get to the graphical abilities of some of the community members around here, I get by; but my presentation has always been very weak. I'm hope that I'm improving with the studying I've been doing.
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On Hold for a moment
Posted 7th May 13, by Knudde (Shab)
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This game is currently on Hold as I figure out what to do about the aspect ratio issues. For those who don't know, apple recently stopped accepting apps that only run in a 4:3 window (all iphone aspect ratio except for iphone 5). With a game like this, it's obviously a problem as the iphone 5 players would have a good advantage over the rest!
I did however, make another small game called Gold Rusher that is currently available in he app store.
https://itunes.apple.com/us/app/gold-rusher/id643136075?ls=1&mt=8
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