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Project: Jatzey RPG
Project Started: 16th July, 2013 Last Update: 30th June, 2014
Project Owner: Jake G Project Members:
Project Type: RPG/ Adventure/ Collect-a-thon Project Progress:

Project Overview  
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Jatzey RPG is a project under development from Voltic Games. I am overseeing pretty much all aspects of the project, and viva/volt has helped with alot of the Lua Scripting infrastructure/ implementation. There are also additional team members assisting with the dialogue/script and composing the music and sound effects.

In Jatzey RPG you can switch between 4 different characters: Jatzey, Jamie, Dougie and Dragin. Each has their own unique abilities that can be acquired throughout the game in order to solve puzzles/ scenarios to collect these things:
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6 of which are hidden in each level of the game - earned upon completing a variety of missions.

After a history of working with in a retro 16-bit graphical style. This is my first time creating a game in HD with a crisp, cartoony art-style.

What we hope to feature:
-8 Worlds each with 6 Jewel Fragments to collect (total 4
-Open non-linear structure, with a sense of exploration.
-Inspired by Banjo-Kazooie in terms of structure and humor, Zelda: ALttP in terms of puzzle design and game-play and the Mario RPG series in terms of turn-based battling (which is a planned feature).
-A humorous script, with memorable characters and alot of dry sarcasm.
-Something both modern and nostalgic.

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I will try and update this section as much as I can, since I am a little bit into development I will showcase some elements of the game in posts following this one. I hope you are interested!

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More artwork!
Posted 30th Jun 14, by Jake G Post A Comment
n/a Preview

Preview

Canine Hills Artwork
Posted 3rd Jun 14, by Jake G Post A Comment
Preview

The introductory mission of the game will see you venture to Suzie's Soft Serves, the local icecream store.

Not much progress has been made on the game lately due to university among other things but I set aside some time to do some artwork for it tonight.
Head-Slamming and Character Swapping
Posted 13th Mar 14, by Jake G Post A Comment
Two small features today. First up is Dougie's third overworld ability - head slam! This ability can be used to break open cracked surfaces and causes a shockwave that can disrupt electrical equipment.
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And you may (or may not) be wondering how you change between characters? Blue pads are found around the levels and you can hold down the action button to select a different character to play as. You can also quickly cycle between them all by simply tapping the action key.
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Meet Dragin
Posted 21st Feb 14, by Jake G Post A Comment
Finally, Dragin the dragon-thing is the fourth playable character. He is a little bit of an oddball, both in personality and the fact that he is the only one that isn't a dog. But, that plays to his advantage as he can do many dragony things!
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Like breathe fire! If you also notice, he is hovering over the gap in the broken bridge and can easily fly from one side to another, where the others cannot. The same applies for dangerous terrain preventing progress from Jatzey, Jamie and Dougie - he can just fly over safely.

Not to mention that superior flying speed that is sure to make travelling long distances that much quicker!

This game is HD, and these screenshots are not, but you can view the images in full resolution here: http://jakegreer.imgur.com

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