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Project: Newgrounds HTML5 API Widget for Clickteam Fusion
Project Started: 25th October, 2022 Last Update: 2nd January, 2023
Project Owner: Digivorix Project Members:
Project Type: Widget Project Progress:

Project Overview  
There is currently no extension for Clickteam Fusion that allows communication with the Newgrounds.io API, so this example works by directly communicating with the API server using JSON data. More information on this process can be found here: https://www.newgrounds.io/help/communicating-with-the-server/ . Currently this widget has the ability to log you into Newgrounds via the Newgrounds Passport and unlock medals. I'm hoping to add more of the API's functionality in the future, and as I do I will update this page accordingly.


This widget requires both the Windows and HTML5 versions of the JSON Object by LB, which can be found here:

JSON Object for Windows (FREE): https://clickstore.clickteam.com/index.php?route=product/product&product_id=211

JSON Object for HTML5 ($0.99): https://clickstore.clickteam.com/JSON-Object-HTML5


This widget does not currently support sending encrypted requests, so you will need to set your Encryption Key settings to "none" in your game's API Tools section on Newgrounds.

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Progress Update #1
Posted 2nd Jan 23, by Digivorix Post A Comment
The widget is getting a re-write which will make things a lot simpler. I'm hoping to make a basic version with the ability to unlock medals available soon. I am also working on adding AES-128 Base64 encryption support, but this is still in the very rough stages. It will use an external JavaScript file and the CryptoJS library to encrypt certain API calls that support such a measure. The encrypted result will then be returned to the main application which will send it via the Get Object to the Newgrounds.io API. Despite the re-write, this implementation of the API will still need the JSON Object by LB. The HTML5 version is only $1 on the Clickstore but I felt that I should still mention it. The only other option would be to build a JSON parser from scratch and that would only complicate things, so using LB's object just makes things simpler and decrease bloat inside the application's code. Anyways, I am confident about the direction of this project and hope to share it soon. Thanks for reading!

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