Project: Online and/or LAN game on development ( just started )
Project Overview |
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ONLINE GAME ( not named yet )
Get yourselves prepared to an ultimate battle against other players over the internet
with large weapon arsenal including...
Projectile weapons:
- Stinger 10mm pistole
- 8mm and 10mm Assault rifle
- Ripper
- Nailgun
Launchers:
- Heavy and Light Grenade launcher
- Bazooka
Plasma weapons:
- Plasma pistole
- Plasma rifle
ASMD weapons:
- ASMD Rifle
Tesla weapons:
- Tesla rifle
- Tesla cannon
Shock weapons:
- Shock rifle
...And much much more...
The amount of weapons will be over 30! Buy weapons at start of game.
Game modes will be including...
* Good ol' "Capture the Flag"!
- You know the rules: two teams steal other teams flag to their own base and gets the point.
* "Siege"
- My own creation: Two to four teams start from current points and captures the base which is in somewhere in level ( there can be more than 1 ) and then the mission changes; the team who owns the base defends it at all costs from other teams whose are allied together and haven't their own base. When other team captures the base team
turns to 'unbased' team with mission to capture the base ( did you get it? ). The mode is like combined team deathmatch and capture the flag.
* Kill all "Deathmatch"
- The Deathmatch is simple: Everybody fights against each other on their own. Before game starts, players buy guns with their earned money. You get money from killing other players or from money bags from level. When players get ready, the battle begins!
* "Team Deathmatch"
- This is almost same as "Deathmatch" but in teams; the money will be shared with team or everybody keeps its own money without sharing.
This is what I told about my coming game which is now on development. If you want or have ideas, you can give me some tips to my email.
Hope the pics appear below...
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