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Project: Spyro Pig: Pig Of Revenge
Project Started: 19th June, 2004 Last Update: 19th June, 2004
Project Owner: Retired Kliker Lazarus Project Members:
Project Type: Platform Project Progress:

Project Overview  
I don't know if anyone remembers the second game I ever released here on the DC, "Spyro Pig," an abandonedware game that was made sometime in 2000, so this might not mean much: this is a re-make of Spyro Pig. Only this time, its bigger, better...and it will be compleated!
Story: No one can really say that Unpleasent Acers is a good place for piggies, or any other animal for that matter. You see, the farmer likes to slaughter animals in many discusting manners: running them over with tractors, chopping one side of the animal and letting the head half watch in horror as its chopped up, ect. But one day, things change: the farmer was found by a few pigs in pieces...and a group of chickens, ducks, and rabbits were sitting next to the remains, licking up the organs and cackling manicly. They turned around and saw the pigs, (led by Spyro, a young hog), and attacked. Many of the hogs, the cows, and the horses, were beaten into submission. The chicken, who apperently was leading the group, introdcued himself to the collected prisioners: his name was Herod, and he had a plan to create a new breed of super farm animals, and use them to overthrow the humans. Crazy, no? As the farm animals are being shipped off to a factory in some city, Spyro attacks his captors and escapes! Woah yeah! Herod gets notified, so he drops down some of his co-baddies to stop him. And somehow, the jet that there using to ship stuff to the factory has a hole in it, so it drops weapon crates everywhere. Lucky, no?
So, Spyro goes on a mission to save his barn-yard friends, and to stop the manic chicken from upseting Earths balance!

Features so far:

-A sweet engine (made by AndyUK)
-5 (or possibly six!) worlds!
-15 fun levels of Platformy goodness!
-All original graphics!
-New music from various (credited) clickers!
-Secret levels, bonus rounds, and secret modes!
-5 cool weapons!
-And more...I think...

So far...
I've been able to finish 2 levels from the first world, as well as the training rounds and the map screens. My beta testers have found some bugs, and I'm trying to fix them right now. This should be the biggest game I've ever made, and I'll keep you guys posted! Enjoy the screenies!

See ya!
-Lazarus

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