MY game 'super non-vapourware project' is getting a sequel ! although nobody saw it the first
time, the reason for this is because it was too complex for completion and so it was a game abandoned.
Now i am learnt the skills required of making a better game, I will try an attempt to create the game I and many other peoples have dreamed of.
'super non vapourware project ver2.0' will feature the folowing technologies:
Completely controllable control
Real runtime rendering engine
Advanced antialiasing
Perfect positioning system
my aims for this game version is a 3d graphical environment using OPEN_GL objects. it is hoped to have many characters with high resolutions of texture and over 8 joins of movement. we also hope to have a full roaming environment with over 100 missions to take part in.