My new 3D programme is working a treat, and I have started work on yet another project (You're thinking of something to mock me with, aren't you?).
Rapid Pulse is an arcade game with a twist of unexplainable proportions.
Lt. Dilligent is called by Scotland Yard to "whiz away" hazardous wood in the rivers of Britain via his boat. Originally there was no story, but I thought, "heck, why not?".
There is not much going on behind the scenes yet, except Phizzy has already predicted the future of my game. "Doomed", the Klik icon said in an "interview" today.
As mentioned earlier, the 3D is will sweep the floor, whether it's smooth, flat or 'wireframe' shaded.
Please, comment if you wish to say something constructive etc...