This will be my first attempt at an RPG, so let's see how it turns out.
In a far away land, there exists a kingdom called Damonia. In it, lives a king known an King Dederic, and his beautiful daughter, Princess Amelia. She is desperate into wanting to marry a special someone, so when the news broke on the other side of the land, an evil wizard named Karlov hears about the princess wanting to get married. Karlov plans to capture the princess, and bring her back to his lair so he ends up marrying her. It is now up to Knight Richard to travel across the land to Karlov's lair, and rescue the princess.
Throughout the game, you will fight all kinds of monsters in a turn based RPG battle system. Defeat enemies, level up your stats, buy items and equipment, everything you need to progress further to reach Karlov's lair
I've been silent for another two months so I thought I would give out more updates on the game. It is still slowly coming along, and I've been a little behind on it since I just started my second semester of Sophomore college a couple weeks ago, and because of that, I haven't had much time to work on it. Now don't worry, even if I have to step away from the project for a long time, I am not gonna stop working on it. I always try to find good times for me to sit down and continue working on it.
I am currently working on a big cave area after the forest area that I mentioned before. I've already made a couple enemies for it, and I'm currently working on its overworld design. The screenshot attached to this post shows one of the enemies I made specifically for that area.
I don't have much info on the game, but I'll keep you posted in the next two months, and hopefully I'll be a bit further with it. Not sure when I'll have a DEMO for you guys, but like I said, I'll keep you posted.
Also, I hope your guys' 2021 is going well. I know 2020 has been very rough for a lot of you, so let's hope things will get better this year.
That's all for now, stay tuned for more updates, and I'll see ya next time!
I have some more updates on the game for you guys, so here's what has been going on for the past two months. First off, I'm still a little behind on making that forest area that I mentioned in the previous log. I was being too focused on school assignments for this fall semester that I didn't have enough time to work on the game, and plus I also have a job which has been holding me back too. Now that I'm done with the semester, I have some more time to work on the game, while also going to work.
On the plus side, I was able to make three new enemies that are exclusive to that forest area and also went ahead and programmed their attacks. It's all looking great so far. I've also had a couple friends beta test what I've done with the game so far, and they all seem to be satisfied with it while still offering some feedback.
Aside from all of that, I'm still a little behind with its development, therefore I might have to wait until next year to release a demo of the game. I wanna get as much done as possible so that you guys have a lot of content to play with without rushing anything.
Anyways, that's all I have for you guys today. Overall, the game's coming along nicely. Catch ya guys next time!
I have more updates for you on the game's development. As always, it is still slowly coming along nicely. I'm still working on the second part of the game after the first boss, but I got done making the second town and added more equipment to the armor shop.
I tend to make the second part a bit longer than the first part just so I don't end up making the same type of overworld design pattern, and what I mean by that is making a field area, then a cave with the boss, I want to give it some variety.
I am currently at the beginning of making the next area after the second field which is going to be a forest, and I have to work on its overworld design, as well as new enemies. Not sure how long it's going to take me, but I'll let you know on the progress later on.
I hope I'll be able to release a DEMO of the game before the end of the year, but given how busy my personal life has been lately, I might end up releasing it by the beginning of next year.
That's all for now! Stay tuned for more updates, and have a Happy Halloween!
I just wanted to update you more on the game. It's still slowly coming along just fine, and I'm currently working on the second part of the game after the first boss.
The thing that's really holding me back is designing the overworld. It's a lot of trees, mountains, cave walls, etc. that I have to place down, but I'm trying my best to not make rushed overworld design.
I haven't really done more major things just yet, but I have made a couple new enemies, and I've gone back to previous points of the development cycle to add some extra or minor things, as well as some minor details just to make it look nice.
I've been silent for a month on this game, but I just wanted to let you know that things are still operating just fine, and I'm gonna continue to move forward with its development. If you're gonna ask for a DEMO release date, I don't have one yet, so please be patient.
That's all for now! Stay tuned for more updates, and I'll see ya next time!