Posted By
|
Message
|
OMC What a goofball
Registered 21/05/2007
Points 3516
|
Well, I came in here expecting to get involved somehow, but the story is already way too far in for me to read and catch up.
Maybe I can help someway else.
|
Ski TDC is my stress ball
Registered 13/03/2005
Points 10130
|
This really doesn't seem to be much of a community project IMO. I mean, it seems decided that everyone wants an action-based serious game?
The thing is, at the moment not many people are showing an awful lot of attention. Sooner or later people are going to want more input or start disagreeing with ideas you've already gone ahead with. IMO gather more people together before taking this project even further, and making decisions between just like 5-6 people
If you're going for a game that's involving the entire community you want something that's light-hearted and fun to play.
n/a
|
Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
|
This sounds exactly like a community started project. The members of the community who wanted to get involved with it did, and were here as the discussion developed. Many people didn't get involved and were essentially left behind as those interested members pushed forward. It's not a closed project, anyone can join but they're late to the party.
Craps, I'm an old man!
|
dndfreak
Registered 11/01/2009
Points 650
|
well adam the focus actually IS light hearted. Think of it like the old ps2 game Raze's Hell- It features a mature-rated, seriously drawn demon stuck in a world filled with sunshine and rainbows where the only denizens are annoyingly cute little furballs. The art style and gameplay (if you read the general discussion forum) is completely casual with vibrant colors and a slow to medium paced flow. The story, however, is the Raze, a serious element in a not so serious game. That"s why we're ridiculing it like it is.
Oh, and whats so wrong with steam powered spaceships? The game IS supposed to be steampunk but you're making up your own resources. Phloog, was it? If this stuff was so strong and revolutionized the age as a new source of energy, then where the f*** is the steam in a STEAMPUNK game? That is the only reason why they're steam powered, after all. Besides, you're not considering the battery thing. Steam in the 1600s? Of course it was done inefficiently. We didn't have the tools to do it right. Thanks to the special capsule design, the technology has reached a point where it almost surpasses electricity. The only fault is the unwieldlyness which prevents a handgun from packing the same amount of power as a ship. Tell ya what, as soon as I get over this stupid cold I'm gonna sketch out some roughs of the Maelstrom. Just as an aid.
And OMC you can join up. I'll make a .txt file soon with the stuff I've made so far, upload, and send the link. In fact, I'll post it here and update as needed.
Vegeta? What does your mother say about my power level?
ITS OVER 9000!!!
|
Ski TDC is my stress ball
Registered 13/03/2005
Points 10130
|
I think it would be more of a community project if the Admins were a little more encouraging and perhaps even helped out or took an organising role in the project. Everyone knows who Rikus is or Clubsoft, and so more people would probably come forward to help or show a general interest if the people in charge of this community they visit so often are looking for help.
n/a
|
aphant
Registered 18/05/2008
Points 1242
|
It's not a question of what the steam does, it's a question of how does the spaceship move?
It was suggested that we try using something other than steam, to give the game our own twist to the concept. That's where the phlog came in. That's probably why lava was suggested, too.
|
dndfreak
Registered 11/01/2009
Points 650
|
-adam- - I told Rikus about this and he said he'd frontpage us once we started picking up steam (pun very much intended)
phant - well, I was thinking that it would work similarly like the old steamboats; slap a giant fan on the back of the ship and crank it to a few thousand rpm. I'm sure there's a better way to do it, but I'm not an engineer. We give it thrusters and the player won't know the difference.
and I don't remember seeing that post, sorry bout that. But still, lava was suggested because it creates heat like steam, we still don't know what the f*** phlog does. And, you've gotta admit, steam-powered spaceships is enough of a twist to the concept.
edit: oh, and here's the link to that file I promised: http://www.stormpages.com/dndfreak/tdccp.txt
Vegeta? What does your mother say about my power level?
ITS OVER 9000!!!
|
Neuro Ludologist
Registered 29/10/2006
Points 437
|
I thought the concept was further back in time, like, you know, when steam power was invented. It's more of a... what if we never advanced past steam power kinda thing.
n/a
|
dndfreak
Registered 11/01/2009
Points 650
|
Well its the same technology seen in steampunk games (mechs, flying machines, etc) just that the time period sets the stage for the story plus it makes more sense that way from an engineering standpoint and I wanted to do something that no steampunk game had done before. The only true difference is that we had the technology and then we lost it. In a lot of the current steampunk we never had it in the first place. Either way, it's the same end result.
Vegeta? What does your mother say about my power level?
ITS OVER 9000!!!
|
Knudde (Shab) Administrator
Crazy?
Registered 31/01/2003
Points 5125
|
That sounds great in theory, but why are we going to punish these guys for all the work they've already put into it? My main thing is I don't want to see this work go by the wayside because others don't like it. Jon has been doing a good job of keeping this thing organized so far, so I don't see any reason why myself or any admin should come in and just usurp his position; as Jon is the one who started this whole process.
Craps, I'm an old man!
|
dndfreak
Registered 11/01/2009
Points 650
|
"that?" whatever "that" is is horrible and wrong and we shall kill it! Seriously, what are you talking about in that last post?
Vegeta? What does your mother say about my power level?
ITS OVER 9000!!!
|
Jon Lambert Administrator
Vaporware Master
Registered 19/12/2004
Points 8235
|
Looks like story discussion is at a standstill. This fighting and such might disappear if we let people concentrate on something else for a while.
So, right now I need you decide what kinds of environments you wish to see in the game. This will then lead the graphics people who need inspiration, inspire you to make tiles, and inspire potential and active story writers to generate content.
Sandwich Time!Whoo!
JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364
|
dndfreak
Registered 11/01/2009
Points 650
|
I agree that this has led to fighting and should stop but that's because no one has actually said "we should use this story" or anything like that. These arguments are our only feedback.
Why would we work on something based on a story we might not even use?
I say set up a poll somewhere and see what happens.
Actually, a poll would be a great way to bring some more attention to the project.
You guys want something to show for your time? Then let's make one of the most important decisions for the game: the story arc.
Vegeta? What does your mother say about my power level?
ITS OVER 9000!!!
|
Neuro Ludologist
Registered 29/10/2006
Points 437
|
Let's not and say we did.
It can wait.
Seriously.
n/a
|
dndfreak
Registered 11/01/2009
Points 650
|
so instead lets put all our work effort into vague ideas that may or may not be usable?
I'm just trying to be efficient here.
Vegeta? What does your mother say about my power level?
ITS OVER 9000!!!
|
|
|