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Review: Karnage
Author: David Newton (DavidN)
Added: 14/05/2003

Despite having been made more than four years ago, this game is actually quite decent - as far as presentation is concerned, anyway. And it's got a stylish Mortal Kombat-style title as well, which is always nice.

It opens with a nicely done logo with good use of fades, and has an intro sequence - the screen appears a bit blank in places here, but otherwise it's decent enough. However, you wouldn't really want to see it more than once, and as far as I can tell you can't skip it. After it you're given the description for the first stage to the tune of the Communications Tower music from Final Fantasy 8.

The in-game graphics aren't too good compared to those in the title screen/intro sequence, but they do the job. Less impressive is the animation on the character, particularly the sword swipe, and he has a silly walk to rival even John Cleese.

The presentation and interface are pretty decent, looking slightly Legend of Zelda-ish, especially with the hearts. Damage points float skywards when you hit something or are hit yourself. The combined use of the mouse and keyboard is annoying, though, as you only use the mouse in menus.

As for the gameplay itself, it's a simple slash-em-up. It would have been nice to see more scrolling screens instead of having the player work their way through static levels, though what's there is a decent length - six stages. Often it's rather unclear where you're aiming with your sword, and difficult to kill enemies.

It's not that bad, though, it just feels unpolished - which is excusable given its age. It was definitely worth posting, anyway.

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