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Project: Fishhead - Blueprint
Project Started: 7th August, 2009 Last Update: 16th August, 2010
Project Owner: Hayo Project Members:
Project Type: Action platformer Project Progress:
More Info: http://www.hayovanreek.nl


 

Public Forum ::. OMG FAV'D
 

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The Chris Street

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8th August, 2009

*agrees*

And if you ever have a version of this game to be previewed in The Clickzine please tell me!

 
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Hayo

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8th August, 2009

The Clickzine is alive?

 
www.hayovanreek.nl

OMC

What a goofball

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9th August, 2009

Perhaps. Blehe... Blehe... Blehehehehe! >:}

 

  		

AndyUK

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9th August, 2009

"Those are terrible, messy graphics as well. I should not have posted this project."

Wait, what?

is this one of those situations where I'm just on a totally different wavelength to everyone else?
I'm a bit confused. Do you really think that example is terrible? Maybe you're just being too hard on yourself.

 
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Hayo

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9th August, 2009

First of all it's a matter of taste and there are a lot of wavelengths in taste.
I am not too hard on myself, but I am hard on myself from the past. That example, from february 2005, might be a nicely drawn picture with a lot of details in it, but it lacks good technique (has too many colours, no contrast, too much dithering, no definition of depth) and would not be very effective in a game. What I am doing now is more simple and more direct, shortest way to get the message across. And actually suits a game.

 
www.hayovanreek.nl

AndyUK

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9th August, 2009

I know it's a matter of taste, I already said that.
I loved the graphics in Santaman and his iced muffins, I guess I was hoping to see something closer to your graphics from Fishhead world tour. Only the pixel art part of it mind you, not all the photoshop filtering.
Well, I'm only basing this on a single screenshot, I'm sure you know whats best for your own game.

 
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Ski

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9th August, 2009

You said earlier that the new FH gfx have too much contrast, yet the contrast is the same as Santaman and his iced muffins, which you just used as an example you like? You're making little sense

 
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AndyUK

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9th August, 2009

Read my comments properly please.

 
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DaVince

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14th August, 2009

An unexpected splurge of awesomeness. Fav'd.

 
Old member (~2004-2007).

--Tom--



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15th August, 2009

I think I can see where Andy is coming from, to see graphics that are more "organic" I guess, like in the old screenshot he posted. Though in the old one there's lots of messy noise/dithering, which Hayo addressed nicely with the lovely new clean style. I'd like to see more vegetation in the foreground.

Good luck with this, hopefully you can finish it this time round. :]

 
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Hayo

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15th August, 2009

Working on bigger trees and bushes as we speak

 
www.hayovanreek.nl

Deleted User
29th August, 2010

isn't this game taking a little too long? HURRY!!!

 

Christodoulou Apps



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25th April, 2011

A new Fishhead!!!!

 
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