beat-em-up example (open source)
Author: | clwe
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Submitted: | 21st April, 2005
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Favourites: | 0 |
Genre: | Engine
| Downloads: | 1121
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Rated: |
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Due to popular demand (or a few people, at least), here is a open source beat-em-up engine that is fully commented. The methods used in here are taken almost directly from my recent game, One Girl Army. It covers movement, attacking, combination attacks, player/enemy collisions and even basic enemy AI. The methods used for some aspects may not be the best or most suitable, but they provide a good starting point nonetheless.
I should point out that, although I tried to explain everything along the way, I would not recommend this to those who aren't used to TGF/MMF. You will need a basic understanding of custom movement (repositioning objects manually).
The engine can be opened in TGF or MMF and requires just one extension, the fastloop. Don't mind the characters and background in the picture - they're just for example purposes.
Review This Download
http://homepage.ntlworld.com/christopher.lowe7/beatemup_example.zip (240kb )
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clwe
Registered 17/12/2002
Points 702
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