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Line Tracker
Author: Chaoz (Tri-Life Gaming) Submitted: 2nd January, 2008 Favourites:0
Genre: Miscellaneous Downloads: 70
Rated:


Edited By Chaoz (Tri-Life Gaming) on 1/2/2008

Line Tracker is a game i made for the One man,one hour competition( that was held at the Clickteam Chat). The goal is to draw lines in order to get the ball to the finish. There are 22 levels in total.

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http://www.2shared.com/file/2671613/e42d6a2f/LTfixanother.html (2 mkb )



Posted by DaVince 2nd January, 2008
Rated :

The physics on this thing are so messed up I can barely ever manage to get to the next level. Nice idea, bad execution (physics-wise).
 
Posted by viva/volt 3rd January, 2008
Rated :

The default pinball movement is awful for this... far too random to get anywhere.
 
Posted by Simon Colmer 3rd January, 2008
Rated :

yeah the physics are totaly out on this one! top idea though!
 
Posted by Chaoz (Tri-Life Gaming) 5th January, 2008

oh well, i won the compo anyways,so im happy
 
Posted by Reno 6th January, 2008
Rated :

ball too spazy and you can draw in real time. is this suposed to be this way?
 
Posted by DaVince 6th January, 2008
Rated :

Drawing in real time is useful to correct your ball if you're quick enough!
 
Posted by DaVince 8th January, 2008
Rated :

You haven't even tested your levels, have you? Some levels can be finished without having to draw anything (like the smiley face). <_<
 
Posted by Chaoz (Tri-Life Gaming) 13th January, 2008

well, apart from fixing some bugs, i haven't done anything else to the levels before submitting. I also noticed that the movement isn't identical every time, so that explains some levels being able to clear without effort.

EDIT: I might make a sequel with custom engine sometime, though i'm sure it'll take more than one hour to make it!
Comment edited by Chaoz (Tri-Life Gaming) on 1/13/2008
 

 



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