Ultimate Grid Movement
Author: | kksonwhowho
|
Submitted: | 24th January, 2010
|
Favourites: | 2 |
Genre: | Engine
| Downloads: | 525
|
Rated: |
|
|
Edited By kksonwhowho on 1/24/2010
Edited By kksonwhowho on 1/24/2010
Hello, For about 3 - 4 months now I've been working on a fully commented grid movement engine that would work in mmf2. After all those month's of hard work I think I'm finally finished.
Features
*Move to square movement. (as apposed to snapping objects to the nearest square)
*Adjustable speeds - Every moving NPC and enemy has a variable called 'move speed' these variables can be altered to allow objects to move faster or slower.
*Move Routes - NPC's can have a move route, which means you can tell a npc which grid space to move and when to move to it.
*Enemies - Enemies constantly move toward you by looking in the hero's direction and they can harm you if you stand too close to them
*Fully Commented Code - My engine is fully commented, but if you have any problems or find any bugs don't hesitate to let me know.
*3 pre-made moving NPC's and 20 pre-made enemies! If you need more you can always add more laugh
*Message Box system - When player are talking to NPC's a message box appears in the style of rpgmaker vx along with scrolling text. When a player is interacting no NPC's or enemies can move. (Face graphics are supported)
*Choice Box system
Extensions Required to use this
*Move it
*Advanced direction object
If you have any comments/bug reports PLEASE let me know!
Review This Download
http://www.mediafire.com/?dmzmcezhzo2 (1.71 mmb )
|
|
Is this worth a look? Let others know! Favourite
|