Fangame: The Game (beta 0.060)
Submitted:|| 3rd May, 2010
Edited By vertigoelectric on 7/6/2010
It has now been 13 versions since 0.047 and I honestly don't know how much stuff has changed... I just know... it's a lot. Try out 0.060 and enjoy it! Please remember that, as this is a beta, you may run into a few bugs and glitches (in fact, I already know of a few in this build).
The more I work on Fangame, the more I introduce the element of puzzles and problem-solving rather than simple run'n'jump platforming where you have to dodge a million spikes. You still have to dodge lots of spikes, but Fangame is likely to take a little more brain work than just good timing and reflexes. I hope you enjoy this more than the last.
When you find a green diamond icon and appear to be at a dead end, that means you're at the end of the beta. Congratulations. It's not easy for most people to get that far.
----- end of update -----
Edited By vertigoelectric on 5/23/2010
**UPDATE** Version 0.047 has several changes.
- More backgrounds were added (but I didn't upload new screenshots)
- Amper Sands zone has changed completely. I hope you can make it there so you can see it. You'll have to beat both the Lime Punch Cave and Frigid Ruin zones to get there, though.
- Made various other modifications throughout the game.
- Frigid Ruins boss fight is more challenging now, though I'm sure it can be improved.
** IMPORTANT ** DO NOT USE OLD SAVE FILES WITH THIS VERSION! They may not work properly and might end up loading the wrong level and coordinates. I know this means you would have to play through it all again, but that's not so bad, is it?
Also, there is a Tutorial option at the title screen. It works, but the tutorial mode is still in development. It contains no instructions and is incomplete. You can play in the tutorial, but don't expect much.
** end of update **
At long last, a public release of Fangame: The Game. Remember, this game can be very, very hard. If you are patient and persistent, you will get through it!
The difficulty settings determine the number of save points scattered throughout the levels. Hardcore mode has no save points.
Arrow keys move.
If you get the gun, press Z to shoot. You can aim up, too.
Not all graphics/sounds are complete, yet. Many backgrounds have not yet been made.
Also, while you are playing, if you encounter black blocks with a red X in them, that means that you have approached an area that is not yet ready and the blocks are meant to keep you from those unfinished areas.
Please comment after playing. I'd love to hear what you have to say. Please don't complain about the difficulty, though. You have been told that this is a very hard game. Many of the traps are designed to be a surprise as well. You are in no way expected to know where the traps are your first time through an area. You have to just try it and learn.
Review This Download
http://www.vertigofx.com/games/fangame/beta/download.php?id=1136 (22.3mb )
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