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Hayo

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29th November, 2005 at 12:58:54 -

Hi folks,

I am currently working on a new graphics course for Klik Academy, and this time
I want it to be good. I lost my interest in my previous courses because it was all too much like a standard pixel art tutorial.

I am learning alot now in my new life as an art student, but I would like to know what you people would like to see in a course like this. The course will be mainly about pixel art, involving inpiration, lineart, colours, shading and dithering, but I want it to be more than just that. So all suggestions are welcome.

 
www.hayovanreek.nl

Matt Boothman

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29th November, 2005 at 13:59:10 -

Personification. Like really evil things or really crazy stuff what are actually just normal objects; I'm thinking scary vines in a Halloween game kind of thing.

 
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DaVince

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30th November, 2005 at 03:30:58 -

It sounds good.

I'm not very good at RPG style top graphics. You might add in a lesson about tiles and sprites in a top-RPG angle.

Image Edited by the Author.

 
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Peblo

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30th November, 2005 at 03:52:51 -

Or that darn isometric veiw.

 
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DaVince

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30th November, 2005 at 04:00:50 -

Yeah, but there's a special application which makes your normal graphics isometric style. It's called the World Creator and you can find it on www.inet2inet.com .

 
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Peblo

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30th November, 2005 at 04:07:39 -

It should be do-able in paint without spending money on free stuff.

 
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
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Hayo

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2nd December, 2005 at 14:26:15 -

Good ideas so far guys! keep em coming

 
www.hayovanreek.nl

hishnak



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2nd December, 2005 at 15:05:34 -

I find that people have a hard time doing the West/East views when making RPG characters. Most of the time it ends up just looking like a platform character. I think it would be realy helpful if you did some stuff on that...you know angling the legs and stuff.

Animations! You really need to adress that issue.

 
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