I recently bought a Sinclair Spectrum CD Rom with nearly every speccy game on ever made. I was wondering if anyone owned one back in the day and what your top 5 games were? Mine were as follows
1. Bruce Lee
2. Back to Skool
3. Trap Door
4. Target Renegade
5. Dan Dare
My mum bought my dad a Spectrum ZX80/81 in the 80's, I still have the original controller too that works on my Amiga and Mega Drive (if you like 1 button Mega Drive games). I had...
Ghostbusters 2
New Zealand Story (got that in 1992, day my sister was born, incidentally)
Unknown platformer, seemed quite Metroid-y but in a building
Unknown top-view racing game
Some jetpack game where you collect 3 items or something
Pretty screensavers ok its no game but we had a book with all the codes for the screensavers.
S'all I remember. Still got the tapes somewhere but no Spectrum.
I never had a Spectrum, but I did have a Commodore 64. The only tape that I played much was a collection of "Computer Puzzles and Games" that came with the Times, although later in its life, a friend lent me some other games like Paperboy and Superman.
The Amstrad and Commodore 64 were the Spectrums main rivals at the time and even though they were superior graphics and memory wise the Speccy was still more popular than both of them. The Dizzy series was and still is a retro masterpiece.
Old enough, my best freind had and still has a Sinclair ZX Spectrum. I had a Dragon 32. (32 stands for 32k of ram), and always wanted the games on the Speccy as it had Outrun, Operation Wolf, Dizzy and other cool stuff.
Luckily i had a NES and a Master System (and still have ), from the good old days of gaming...Super Mario Bros 3 on the NES is IMHO one of the best platformers ever made. And i just brought Ghostbusters for the Master System
Is it just me or are games exceedingly boring now? (i still like the old games tho...)
^^ thats what Nintendo's thinking is with the Revolution and DS. regular games are growing tedious and something has to be done to re-ignite the flame again. Games are boring. There was a massive total of 2 games that I classed as 'fun' on the Xbox (Halo, Panzer Dragoon Orta) and none on my PS2. The Xbox 360 line-up does nothing but make me cry at what gaming has become, the PSP makes me wonder what on earth Sony were thinking (I mean really, a console which greatest feature is emulating old Nintendo machines...). The Cube had a few games that I liked but its only now on the DS that I'm finding these new forms of interaction fun and making bringing back new gameplay - something I believe why we all love yesterdays systems.
Mario 3 best platformer? For me at least it's my favourite game ever. It's just perfect. Gameplay, length, music. The whole package. Worst part is I've misplaced my Mario Bros 3 NES cart!
That's all my opinion. If you want to start a flamewar about it then good on you. I'll be playing my Amiga, just give me a shout and I'll come back during a load screen.
Mario 3 was amazing! Especially when Mario 2 had been a bit disappointing IMO. But Super Mario World for the Snes will always be my favourite Mario game. There has not been a better platform game on any format since. Bomberman was great fun as well, probably the best multiplayer game on Snes. They remade it on the N64 in 3d with updated graphics and it was an absolute train wreck of game, a perfect example of today’s consoles failing to catch the magic of old classic. Although there are exceptions like Final Fantasy and maybe Zelda. Bring back the Snes!!!
the spectrum was more popular because it was cheaper.
just some info
Spectrum,
uses the z80 processor (same as the old gameboy) and has 8 colour and a bright mode for 16 possible colours. 48k version has a pc like beeper but the 128k version has a 3 channel sound chip (all square wave channels). Also for some reason each 8x8 tile could only show 1 colour so any sprites would be the same colour as the background giving games a unique look, a lot of games were monocrome anyway.
Commodore 64 uses the 6510 processor (the same as the Atari lynx) which is more powerfull than the z80. 16 colours to choose from but a rather dull pastelly selection. 64k ram and a better sound chip than the spectrum. with 4 channels 1 dedicated to sampled sound. i dont know too muich about these though.
Amstrad cpc used the z80 processor and therefore was very similar to the spectrum, a lot of spectrum games were cheaply ported over in a matter of weeks but the Amstrad had much more potential. it has a pallette of about 30 colours and a sound chip very similar to the spectrum (the same as the atari st) It had 3 screen modes a very low res with 16 colours normal res with 4 colours and a high res with 2 colours. there were 3 models, the 464 had 64k ram and a cassette recorder built in, the 664 was the same only with a disk drive and the 6128 had 128k and disk drive.
Another plus is that any colour could be displayed anywhere so no tile limits, the colours were a little garish sometimes though.
so you can see how the games looked. I actually own the Amstrad cpc version of rainbow islands and it's one of the best games on the humble Amstrad however it seems to run at about 5 frames per second and uses a very small screen.
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Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
11th January, 2006 at 01:31:51 -
Uhg, those colors hurt my eyes.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
Andy NES/Gameboy are 6502 based , Master System was Z80b based if remember...
I have designed my own cart based console [sad i know](3 fully fledged microprocessors (40 MHz each, 1 for main processing, 1 for graphics, 1 for sound - so i can be lazy, have inefficient code and program them in C), as i seen the gamestation and think i can do better and have already generated colour video time base signals from software...Address Lines for RAM are a pain in the butt though...