DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
18th July, 2006 at 14:24:58 -
i'am running the game in hq3x and render mode if EGA.. but for some reason my eye get a lot of strain while playing the game.. anybody else noticed that?
Turn off HQ3x and set the game resolution to low. That should make it look less good, but run a lot faster for older computers. HQ3x is a pretty good filter, but the slowest of the bunch too.
Exactly which PC are you imagining me to be mine?
Eye catching graphic is the reason my eye getting so much strain coz in games like these the whole screen is full of heavy graphical objects .. maybe thats the reason..
This pain in the eyes was'nt there in Maniac Mansion or Sam & Max:Hit the road.. thou i don't have the enhanced PC version of Maniac Mansion ( which is'nt too eye cachy ) & talkie for the sam & max
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Klik with the kid!
DaVince This fool just HAD to have a custom rating
Registered 04/09/2004
Points 7998
19th July, 2006 at 08:57:13 -
Ever heard of checking the message once more before clicking "reply"?
Anyway, SCUMMVM is just an emulator for these SCUMM games. If the game runs slow, it's either because your computer isn't good enough too keep up with the emulation (not very likely), or you have selected a few settings in SCUMMVM that ask more of your computer, for example the HQ3x filter. Objects are barely an issue for SCUMM games (I think).
Alonso, that game looks sweet. What are you using to make that? MMF or AGS (or something else?)
Btw Radix, that tornado shit is nowhere near the end, true the game takes about an hour for me to complete, untwisting the tornado is barely in the middle of the game. You completed the whole game right?
The LucasArts and Sierra adventure games have very different approaches, though - LucasArts are usually about being able to explore and do what you want without worrying about what happens, while Sierra have a mad amount of in-game deaths and irreversible dead ends.
I have to mention the Simon the Sorceror series. Simon 2 is one of the few adventure games that I've managed to complete from beginning to end without a guide. I'm still yet to decide whether Simon 3D is any good or not, because while I'm not usually a graphics person, it looks so appalling that any merit the game has is lost on me.
Btw Radix, that tornado shit is nowhere near the end, true the game takes about an hour for me to complete, untwisting the tornado is barely in the middle of the game. You completed the whole game right?
Oh yeah, I've finished it half a dozen times at least. The waterspout thing is less than a third of the way through, I'm pretty sure I said as a kid there. I was 6 or 7 when the CD version came out.
n/a
Deleted User
19th July, 2006 at 13:22:54 -
That's why I love lucasarts' games--you need to worry about solving the game, not not dying.
Thanks Broomie = It's being made in MMF2.
The Dig was the greatest adventure game of all time, imo. ^^ Great art, great music, and the story was cool and engaging. I blew the dust off of it a couple months ago and it ran great on WinXP.
I just started a new adventure game called Nibiru a little while ago, I'm currently stuck just outside the big Nazi door in the mine...
You shouldn't go here, there are crazy swedes who mumble about cucumbers:
http://www.crobasoft.com
"Oh yeah, I've finished it half a dozen times at least. The waterspout thing is less than a third of the way through, I'm pretty sure I said as a kid there. I was 6 or 7 when the CD version came out."
I was about 4 when the CD version came out, it was a crazy game but I was more into the KQ games, probably because my brother was and I decided to follow what he said (and did) in my adolescent times. Still, an awesome game. I might just play it now.
Alonso, that sounds great. I remembered back when I helped work on a That Night Before sequel but it was canned because Scurvyliver didn't have the time to do anything more. Good luck with the game, if you need any help with animations (most of the animations done in KQ3 were by me) then send me a message and I'll see what I can do.