Posted By
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Message
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Saknarstaemband
Registered 05/08/2006
Points 19
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5th August, 2006 at 06:12:41 -
Any progness?
- Well, what now?
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-Vinny-
Registered 12/01/2005
Points 436
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5th August, 2006 at 23:07:55 -
read this article, it shows you how to get everythign to share one set of detectors
very good article in my opnion
Vinny
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-Vinny-
Registered 12/01/2005
Points 436
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5th August, 2006 at 23:08:02 -
read this article, it shows you how to get everythign to share one set of detectors
very good article in my opinion
Vinny
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Dustin Gunn Gnarly Tubular Way Cool Awesome Groovy Mondo
Registered 15/12/2004
Points 2659
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6th August, 2006 at 02:25:57 -
do yourself a favor and learn detectorless movements
n/a
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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7th August, 2006 at 07:01:59 -
I've done a detectorless falling boxes engine in 1.5, but it's slow as hell once you have more than a couple dozen of them. It was just a quick thing to test something else though, so I don't know if it can be done better.
n/a
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Werbad
Registered 18/09/2002
Points 235
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7th August, 2006 at 09:50:18 -
Some people doesn't seem to understand HOW to make detectorless movements... I made one for him using 8 lines... Still supporting colission with ground and other boxes, and I didn't get fps loss until I had a 100+ boxes on the screen...
n/a
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