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Del Duio

Born in a Bowling Alley

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15th September, 2006 at 12:13:57 -

Well, I know from experience that counters can screw up if their min and max values aren't set right, especially if you're using a graphical representation for the counter. Say if you have Kirby's life gauge showing a value from 1-10 you need to have 10 frames of animation for it, and a min value of 1 and a max value of 10. I had a similar problem with COTG2 for the items. They were done with a counter but every item I picked up showed a healing potion instead of what it was supposed to be. When I changed the min / max values it worked fine. Maybe that's it?

 
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"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

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Ashura K.



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  02/09/2006
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15th September, 2006 at 13:41:27 -

The thing is... the counters are actually life counters (so Kirby keeps his damage if he doesn't/can't heal).
I don't think they have a min/max for life counters.
But still... I used the numbers function for the life counters so that you actually use a font to change the style of the numbers.
(What to do?)

 
Games in the make:
Game: StickMan Adventure
Type: Side-scroller
Progress: 75% finished

Game: Kirby no Dentsu
Type: Kirby-oriented
Progress: 50% finished

Chaoz (Tri-Life Gaming)



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18th September, 2006 at 13:34:32 -

"The thing is... the counters are actually life counters (so Kirby keeps his damage if he doesn't/can't heal).
I don't think they have a min/max for life counters.
But still... I used the numbers function for the life counters so that you actually use a font to change the style of the numbers.
(What to do?)"


You mean as in using the lives object?
Well...you can set a min and max for the lives object,but they are simply ignored,as you can get below the min and above the max :S.Maybe you should just consider to switch to TGF,and use global counters :3

 
n/a

Joe.H

Evil Faker

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  19/08/2002
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18th September, 2006 at 16:33:21 -

I think someone should remake Bubble Bobble. That game was class.

 
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AndyUK

Mascot Maniac

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  01/08/2002
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19th September, 2006 at 18:35:16 -

I started making a kirby game a while ago and stopped.

It is probably in my gam pack on the Ectoprods forum.

 
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Del Duio

Born in a Bowling Alley

Registered
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22nd September, 2006 at 09:32:02 -

"I think someone should remake Bubble Bobble"

That would RULE. I love Bubble Bobble. I got the imported "Old and New" version, but because you can't see the whole screen at once (it scrolls), it's kind of awful. I'm sure someone will someday

 
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"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

AndyUK

Mascot Maniac

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Points
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Game of the Week WinnerSecond GOTW AwardHas Donated, Thank You!VIP Member
22nd September, 2006 at 20:03:50 -

oh, i also was making a bubble bobble remake once. But that really didn't get very far at all.

Because i just ended up only playing the version on taito legends

 
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Del Duio

Born in a Bowling Alley

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Points
  1078

GOTW WINNER CUP 1!GOTW WINNER CUP 2!GOTW WINNER CUP 3!GOTW WINNER CUP 4!Evil klikerHasslevania 2!The OutlawSanta Boot
23rd September, 2006 at 07:56:14 -

I think it'd actually be a pretty hard game to make. The engine is flawless (IMO). There's a reason why people are still playing it, what, 20 years later? They made it to last, and it's still fun to waste 3 or 4 continues to get past level 99 and try to kill Super Drunk.

 
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"Del Duio has received 0 trophies. Click here to see them all."

"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"

DXF Games, coming next: Hasslevania 2- This Space for Rent!

Ashura K.



Registered
  02/09/2006
Points
  31
2nd November, 2006 at 15:43:16 -

I've gotten much futher in my 2 month sebatical.
"Kirby no Dentsu - RPG" is about 50% done. Thankfuly, you all have kept an interest into retro games!

I also have an unfinished game called "Arcade" that I will give out for free and do whatever with it if someone wants it... e-mail me, and I'll give it to you zipped, and for free.

Plus, I'm also gonna make a sequel to "Stickman's Adventure".
Any ideas are welcome, but not all are used.

 
Games in the make:
Game: StickMan Adventure
Type: Side-scroller
Progress: 75% finished

Game: Kirby no Dentsu
Type: Kirby-oriented
Progress: 50% finished

Hempuli

Crazy?

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  09/01/2005
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8th November, 2006 at 08:34:21 -

I love TGF, but because of the needs of high quality *ahem* i had
to change to MMF. MMF is also very good, but i don't likeMMF2/TGF2 (that's because they don't have any good extensions yet)

 
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Hempuli

Crazy?

Registered
  09/01/2005
Points
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Game of the Week WinnerGOTM JULY - 2009 - 2ND PLACE!GOTM AUGUST- 2009 - 2ND PLACE!GOTM OCTOBER 2009 - WINNERI am an April FoolGame of the Week Winner - MARCH 2010!-
8th November, 2006 at 08:37:45 -

Agh! Bubble bobble my love! I passed it to lvl 70 or something with my friend, but then i changed to XP, and the only choice was that scrolling awful thing.
SADNESSSS!

 
No sig for you.

Ashura K.



Registered
  02/09/2006
Points
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7th December, 2006 at 09:54:44 -

I realize that I've been gone awhile, but that doesn't mean I'm not making games. Lately, I've been fooling around with RM2K (RPG Maker 2000). It's strange... I was working on Stickman and Kirby, but no one gave me any ideas. I was kind of let down, until I found RM2K. I would gladly give credit to anyone who gave me ideas for any of my games. Just saying...

Image Edited by the Author.

 
Games in the make:
Game: StickMan Adventure
Type: Side-scroller
Progress: 75% finished

Game: Kirby no Dentsu
Type: Kirby-oriented
Progress: 50% finished
   

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