Posted By
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Message
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Zi-Xiao
Registered 29/07/2002
Points 537
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9th October, 2006 at 18:14:07 -
I'm trying to make instant bullet hits which are drawn using the line object. Each weapon has a range at which it's bullets will be destroyed.
So I have my fastloop which ends in either my dummy bullet running out of range or hitting something, at which point a line is drawn from the gun to the dummy bullet.
What I want to do is for the last little bit before the bullet runs out of range, I'd like the end of my line to become more transparent as opposed to simply ending. Without any resarch, I just want to know if this is possible. Or better yet, if anyone else has done anything like this.
thanks,
Zi-Xiao
n/a
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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9th October, 2006 at 19:39:45 -
You're doing it with a fastloop? Retrieve the current loop step, and use it to set transparency on the current trail part.
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Zi-Xiao
Registered 29/07/2002
Points 537
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9th October, 2006 at 19:50:22 -
I'm using the drawline object. I'm not sure how to set the transparency of a line using it... Maybe I'm missing something?
Zi-Xiao
n/a
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Radix hot for teacher
Registered 01/10/2003
Points 3139
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9th October, 2006 at 19:56:18 -
Sorry, I just skimmed over your post. I've never used drawline.
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Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
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9th October, 2006 at 20:16:07 -
It's buggy, I've heard.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
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Zi-Xiao
Registered 29/07/2002
Points 537
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10th October, 2006 at 11:26:22 -
Ah I got it . I just stretched an alpha image. Problem now is that the alpha image's angle doesn't seem to use the conventional cartesian co-ordinate system to draw itself....
Zi-Xiao
n/a
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