I highly doubt that you will find one. Even when: It would lead you to nothing.
Such an "engine" is this complex that even the developer is lost from time to time. Now guess what happens when YOU try to figure out which value does what! In the end you may master it. But this task surely keeps longer than developing from scratch, talking about years here.
You simply cannot just grab another ones game and use it as yours. You have to understand what`s going on inside. Therefore you have to develop it by yourself. So don't ask for a complete engine. Nobody will give you that.
Start with a small, very small project. Asteroids or something. Then go on with something bigger like Pac Man. Then ... up to the point where you feel that you have collected enough knowledge and experience to create such a game like Warcraft.
While being at Warcraft: That`s nothing for rookies. It's the king's class. And nothing to start game development with. Even with MMF. You need years of experience and knowledge before you can even think about developing such a game.
Rookie? See my downloads list .. Actually i can make an engine such as this one, infact i did most of the stuff working around 15-20 mins for e.g. rpg object movements e.t.c but for much advance stuff like selecting multiple objects all at once through that drag and drog method and then programming them to follow a single given instruction together without assigning them to groups is a confusing job!
So i was'nt looking for a complete engine or planning to make my game powered through it, i would just take few stuff like the one i mentioned above and code my own engine.
If not the whole engine, can anyone just shoot such stuff then?
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Ok just made this basic movement for multiple objects, you'll see this works sometimes and sometimes it misses the target, overlaps each other but thats ok for some starships as they are moving in space so overlapping can be explained by different Y positions in space thou i can fix it if i want. Maybe you can try downloading it. I'll complete the engine myself but it'll be a lot of hard work making the actual game because almost everything need to be done manually for different levels because of the way the engine will be designed.. check it yourself and try not to look much at the darker side
Have looked at your download list: err ... alright, you're no rookie. You're an advanced rookie. Sory to say that: that's still not enough for such a game you are thinking of here. There's not a single project that would give you the needed knowledge for an RTS
And for your game example here: You need at least MMF 1.5 for such a monster project. Better MMF2 ... looks closer ... err, ever heard about groups and comments?
You miss some very very basic basics. Like how to organize stuff so that you can develop such a huge project. You simply miss experience and knowledge in all areas.
[quote]but for much advance stuff like selecting multiple objects all at once through that drag and drog method and then programming them to follow a single given instruction together without assigning them to groups is a confusing job! [/quote]
Basics! Don't even try to develop everything in the mainapp. Think modular. Track it down into pieces. Build special apps just to tinker around with this pieces. For my biggest project i had hundrets of this pieces ...
I would suggest to go on with some games like Pac Man. You are really years away from an RTS