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Ganymede Graphics

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23rd January, 2007 at 01:23:32 -

I was working on a game for around two hours, really happy with what i'd done. Suddenly, when I go to save it comes up with a message saying FAILED TO SAVE!, I try saving somewhere else- FAILED TO SAVE! When I close and restart it has completely deleted what I was working on. HOW CAN I FIX THIS IT HAS HAPPENED TWICE ON TWO COMPUTERS!!!

 
Especially that.

Ganymede Graphics

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23rd January, 2007 at 01:34:53 -

Oh and where are the backup copies kept, it says that there is an auto backup. Is that when i save?

 
Especially that.

»xerus



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23rd January, 2007 at 01:45:12 -

It happened once to me so far using MMF2 for awhile now. The backups only seem to happen when you save.

Usually when I work on something, I expect the worst. I usually save a new file every time something significant is done. That way if something does go bad as far as corrupt data goes, I can just revert to the previous file.

 
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Ganymede Graphics

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23rd January, 2007 at 02:22:29 -

Ok so i'm not the only one, does the backup save make the copies in a different folder, or does do somthing else.

 
Especially that.

Assault Andy

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23rd January, 2007 at 03:28:45 -

Try saving more often. I find it hard to believe that you can work on a game for two hours and not save! I am a compulsive saver, and I save just about every time before I press F8. If I make a major change to my game then I will save it as a differente version number and as a different file. By doing this I make multiple backups along the way and I can revert to them if need be.

I've never had a data recovery disaster like that, and you've learned the hard way that you need to make backups. Sorry.

 
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steve



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23rd January, 2007 at 04:21:19 -

Yep, sad to say but we've all learned the hard way with this software.

I end up with hundreds of different files for every project I work on.


 
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Ganymede Graphics

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23rd January, 2007 at 06:33:09 -

ok, i will backup more, and i did save in the period of 2 hours, i save compulsively but its just that it corrupted the file and i couldn't recover it.

 
Especially that.

Dr. James MD

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23rd January, 2007 at 08:33:42 -

Save more.
I've got an Applescript on my Powerbook that pulls a nice backup off XP every 30 minutes. I've had too many problems with MMF1.5 and 2 losing files I thought it had saved. Get as many backups spead over as many media and computers as possible without interfering with the workflow.

 
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axel

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Game of the Week WinnerYou've Been Circy'd!
23rd January, 2007 at 10:14:38 -

I probably wouldn't be able to work on a game for two hours without saving, even it I tried. Years of using Clickteam software has left its mark.

 
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steve



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23rd January, 2007 at 10:18:59 -

Amen to that, bro.

 
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David Newton (DavidN)

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23rd January, 2007 at 11:15:58 -

There is an autobackup which can be turned on through the Preferences - it just keeps backups of the last x times you saved in case you do something disastrous. Trouble is I save so often that the last five saves are usually virtually identical.

I've actually found MMF2 to be much more stable than before, though... I don't think I've ever lost any work because of a crash.

 
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Del Duio

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23rd January, 2007 at 11:29:27 -

It's funny, I always have my main game saved, and then a copy of it. The problem is, when I change something big to the game, I'll save both it and the copy. Sometimes a problem will pop up elsewhere in the game that I didn't notice beforehand and *POOF*- Two crap copies.

I think tonight I shall make THREE crap copies!

 
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Tiles

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23rd January, 2007 at 12:42:07 -

Naah. Just save it with increasing Build number. And from time to time delete the older versions when you are SURE that you don't need them anymore. I always keep some key builds every 50 builds or so ...

 
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Joe.H

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23rd January, 2007 at 13:17:43 -

Keep a log of the updates you do between changes.

That way if something goes wrong, you can just work it back in to an older copy.

 
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Silveraura

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23rd January, 2007 at 13:26:14 -

MMF 1.5 used to crash on me all the time and usually for absolutely no real reason. So far though, Multimedia Fusion 2 has yet to crash on me, since I got all the updates. I still save very often, just because it's so quick, easy, and can save you a lot of time, if you do happen to have a crash.

 
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AndyUK

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23rd January, 2007 at 20:37:07 -

ive had no problems with any mm2 saving yet.

however when i do anything (even adding a frame of animation) i change the filename and save it.
i end up with 100's of files but at least one messed up one wont ruin my entire game.

 
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Silveraura

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23rd January, 2007 at 20:45:40 -

How do people end up with hundreds of files by saving? I have MMF2 set to create 5 backups, thats all. Thats 5 chances to revert back if I make a mistake, which in my opinion, is more then enough. Waste of space if you ask me... but you know, my open sources usually end up over 10mb, so I'd be racking up a good gig or so with over 100 backup files.

 
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steve



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24th January, 2007 at 04:26:06 -

Well, if your project is large or complex you may later decide that something you did last week/month was better than what you have ended up with, you can then open that old file and copy/paste the parts you realise were better into the new app.

Often times I over-complicate my work and sometimes look back on older files to see why they were more playable or more pleasing in some ways.

 
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AndyUK

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24th January, 2007 at 19:46:46 -

"How do people end up with hundreds of files by saving?"

I choose 'save as' and increase the number at the end of the file. Not every time i save but often enough to make sure i never have to redo too much.

 
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Ganymede Graphics

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25th January, 2007 at 07:52:51 -

Thanks for all this help, i have started saving as different files. I don't think you realize that I did save in the period of two hours, probably around 12 times, but the problem was, was that it just deleted the file I saved.

 
Especially that.

Radix

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25th January, 2007 at 09:43:55 -

Andy: I do that too. Let's take the next step in our relationship.

 
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Xhunterko



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2nd February, 2007 at 18:08:58 -

whenever i use mmf 1.5 i save often. I have discovered that when it does crash on me it is normally involving one specific function: the picture editor copy drag box thing. That and the ctrl + A function. It effects both active and backdrop objects as well. So, whenever i'm using that specific tool, i save like crazy. Oh, and check the "save after closing or hitting escape" box under preferences.

 
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http://www.clickteam.com/mbfiles2/277308-engine.zip
http://www.angelfire.com/games5/psywakd/platform.gam
www.zephni.com

These are very excellent examples by other people and are very informative.
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