The Daily Click ::. Forums ::. Klik Coding Help ::. Oh Shit.
 

Post Reply  Post Oekaki 
 

Posted By Message

Neuro

Ludologist

Registered
  29/10/2006
Points
  437

Game of the Week WinnerVIP MemberI'm on a BoatPokemon Ball!
27th March, 2007 at 15:48:33 -

I had a similar experience a while ago, making a game with an inventory system with TGF. I made quite a lot of backups, but all of the recent ones managed to become corrupted For some reason I had an error that wasn't giving me any hassle until a few days later... Now THAT was annoying.

MMF2 is much more reliable, it seems. Haven't had anything mess up yet, but I still make tons of backups

 
n/a

Hayo

Stone Goose

Registered
  15/08/2002
Points
  6946

Game of the Week WinnerHas Donated, Thank You!VIP MemberGOTM 3RD PLACE! - APRIL 2009Weekly Picture Me This Round 27 Winner!Weekly Picture Me This Round 41 Winner!Weekly Picture Me This Round 45 Winner!
27th March, 2007 at 15:55:30 -

Ok well, most people are too lazy to backup all the time, but doesn't mmf2 have an automatic backup system anyway?


 
www.hayovanreek.nl

Bibin

At least 9001

Registered
  01/07/2005
Points
  308

Silver Cup WinnerGOTW Winner!Has Donated, Thank You!VIP Member
27th March, 2007 at 18:12:54 -

Again, autobackups aren't to preserve old versions, as they will backup your errors too. That's in case you delete something.

 
n/a

Silveraura

God's God

Registered
  08/08/2002
Points
  6747

Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
27th March, 2007 at 18:50:18 -

Not necessarily, say you suddenly get the bad object glitch, and you noticed it right away, as long as you have your backups set to 5 or more, you should never have to truly worry about it. Just save often, and assure everything is as you want it... before you save more then the amount of times you have auto backup set to.

Also, if you suddenly decide you want to try something completely new, don't rely on auto backup to save your ass if it goes wrong, save a completely new file through Save As, because most likely, if you really get into your new engine or what have you, you're going to save well over your auto backup, and if you do, you're old stuff is gone, and if you don't like the new engine, you're screwed.

I save very often once I get past the first few milestones of my project, I consider more then 5 events, a milestone worth saving for.

To be honest though, I think MMF2 would highly benefit off of an automatic timed backup. It wouldn't save over your file, but rather create up to 5 backups in a completely separate folder. This is what 3D Studio Max 9 does, and every once in a while, I'll accidentally jack the polygons to high and the program crash on me, but only around 5 minutes of work was actually lost, because it was all in a backup file.

 
http://www.facebook.com/truediamondgame

Bibin

At least 9001

Registered
  01/07/2005
Points
  308

Silver Cup WinnerGOTW Winner!Has Donated, Thank You!VIP Member
27th March, 2007 at 20:21:15 -

As for engines, if I decide to experiment, I make a copy of the engine first, and place the copy in a deactivated group, which I can revert back to later if I must.

 
n/a

Silveraura

God's God

Registered
  08/08/2002
Points
  6747

Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
27th March, 2007 at 21:41:12 -

That's almost exactly what I, but I do it more so with less complex engines. This is VERY easy to do with MMF2 though, because of sub-groups. In MMF 1.5, this was hell to do, cause you had to deactivate a ton of groups, or build it all in 1 large group. Very in-efficient.

 
http://www.facebook.com/truediamondgame

Ricky

loves Left For Dead 2

Registered
  28/12/2006
Points
  4175

Has Donated, Thank You!Game of the Week WinnerVIP MemberWii OwnerHero of TimeGOTM Winner! - November 2009I am an April Fool
27th March, 2007 at 23:18:07 -

1. MAKE BACK - UPS
2. DON'T DELEATE THEM
3. NUMBER THEM

I had one game that i had to totally restart because something got corrupted.

Another time, it made one of my global objects a different one in each frame.

my current game has 7 backups, basically, everytime i make a major change, i save it as a new file

 
-

Bibin

At least 9001

Registered
  01/07/2005
Points
  308

Silver Cup WinnerGOTW Winner!Has Donated, Thank You!VIP Member
27th March, 2007 at 23:28:53 -

Haw, deleate.

 
n/a

Johnny Look

One Happy Dude

Registered
  14/05/2006
Points
  2942

VIP Member
29th March, 2007 at 08:00:22 -

Well actually it's getting better than it was before hum... mmf2 screwed up.

 
n/a

Hempuli

Crazy?

Registered
  09/01/2005
Points
  7968

Game of the Week WinnerGOTM JULY - 2009 - 2ND PLACE!GOTM AUGUST- 2009 - 2ND PLACE!GOTM OCTOBER 2009 - WINNERI am an April FoolGame of the Week Winner - MARCH 2010!-
29th March, 2007 at 10:25:32 -

that's good to hear. I have got those corrupted objects in TGF and MMF both, but in MMF I've always solved them somehow. In TGF some good games got lost though

 
No sig for you.

Plooscva



Registered
  25/10/2006
Points
  149

Has Donated, Thank You!
29th March, 2007 at 14:11:46 -

"Don't worry I was just kidding."
He's going to sue Chris instead!

And yeah, make backups.

 
n/a

Johnny Look

One Happy Dude

Registered
  14/05/2006
Points
  2942

VIP Member
29th March, 2007 at 14:31:40 -

I used TGF for 6 years or so, and I never got any problems, now I use MMF2 for a few months and it already made me restart a game from scratch.

 
n/a

axel

Crazy?

Registered
  05/02/2005
Points
  4766

Game of the Week WinnerYou've Been Circy'd!
29th March, 2007 at 14:44:30 -

"I used TGF for 6 years or so, and I never got any problems, now I use MMF2 for a few months and it already made me restart a game from scratch"

Why is this world so backwards sometimes? I had to restart my projects almost all the time in the TGF days, due to crashes, corrupted files and strange bugs. Now, with MMF2, I haven't had any problems at all. Bah.

 
n/a

Silveraura

God's God

Registered
  08/08/2002
Points
  6747

Game of the Week WinnerKlikCast StarAlien In Training!VIP Member360 OwnerWii OwnerSonic SpeedThe Cake is a LieComputerChristmas Tree!
I am an April Fool
29th March, 2007 at 18:03:01 -

Back with the older software, a lot of people aren't skilled enough to push the software to it's knee's, now though... we expect the software to grow as fast as we learn, MMF2 is a great jump, but some of us still expect more. This doesn't explain why so many people are managing to crash it so easily though, like you Axel, I have yet to have any accidental crashes.

 
http://www.facebook.com/truediamondgame

Deleted User
30th July, 2007 at 13:16:21 -

What I do is out of every 3 times I save, one I make a new, consecutive filename. With my current game, I'm up to 92 different backups. After you feel satisfied with your engine's progress, you can compress earlier backups into zips, or delete those that are very old.

 
   

Post Reply



 



Advertisement

Worth A Click