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Muz



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15th April, 2007 at 20:48:02 -

Somehow, I get the feeling that Circy will turn this into a Talking Topic, if it hasn't been done already .

But still... what is keeping you? Personally, I'm just out of ideas for games that I'd actually enjoy making. My games are either too complicated to be fun to make or would rely too much on animations and physics. Heck, I could even do a list of the things I need in my game:
1. A proper script engine (editor for text based games like Combatant, Trap Designer)
2. A proper AI engine, for some of my more interesting ideas
3. An online network engine, in case I can't do good AI. Even if I had that, I'd still need some online players .
4. A working physics engine (which I did, but it breaks down from heavy use thanks to the bugs that came with MMF1.5's qualifiers)


Ugh, I kinda miss the old, simple games. My Arena Fighters game was fun for its sheer simplicity, I should make a remake of that when I have time .

 
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Ski

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Candy Cane
15th April, 2007 at 20:55:06 -

Last two weeks of uni and hell of alot of work X)

 
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15th April, 2007 at 21:03:54 -

I'm getting deja vu with this topic.

 
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15th April, 2007 at 22:04:03 -

Real life, friends and school.

 
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Radix

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15th April, 2007 at 23:19:01 -

I procrastinate on assignments, and when I do that I can't seem to get anything else productive done in the meantime.

 
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axel

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16th April, 2007 at 01:15:26 -

I'm a crappy pixel artist, that's what's holding me back. Takes me ages to draw even the smallest sprites. I need to get someone to do it for me instead.

That and school.

 
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DaVince

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16th April, 2007 at 01:53:08 -

This topic again?

Hey, I'm productive. Just working on tons at the same time, and sometimes nothing.

 
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16th April, 2007 at 04:06:17 -

School mostly. And also life.

 
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16th April, 2007 at 06:03:07 -

I'm like Radix but I don't do the assignments in the end either.

 
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16th April, 2007 at 08:31:42 -

School, life, friends, CIA.

 
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Radix

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16th April, 2007 at 09:36:14 -

Duncan:
Me neither. Deadline for a Data Structures assignment passed thirty minutes ago. It feels good not to have it hanging over my head, even if I'm failing the course.

 
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16th April, 2007 at 11:47:22 -

My other hobbies (music, caving).

 
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16th April, 2007 at 12:35:00 -

We're brothers.

 
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Ski

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16th April, 2007 at 12:59:58 -

how very sad.

 
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Joe.H

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16th April, 2007 at 13:03:06 -

Cba.

Plus I don't have MMF or anything anymore. I do, however, have a DVD with TGF pro on it. It's a legal copy, it came free with a magazine ages ago.
If I wanted to, I could install that and make stuff. But yah... cba.

 
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16th April, 2007 at 14:09:23 -

This won't be a talking topic, since you're already talking about it

For the second time, at least.

 
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Muz



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16th April, 2007 at 21:00:58 -

I've mentioned this before? Lol, no wonder it felt familiar. Wow, I'll be glad to be sane again once I graduate .

 
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AndyUK

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16th April, 2007 at 21:22:01 -

I recall this topic.

I think i just want to make something that i will enjoy making and can be proud of when it's done.

However i just keep on thinking about how much hard work it's going to be and give up before ive even started.

 
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17th April, 2007 at 05:48:07 -

Graphics take ages, since I'm a perfectionist. And since I don't Click full-time anymore (which I did back in school and sixth form), I haven't had a chance to get used to the bugs in MMF2.

I can think up great ideas, but they're always either too ambitious or I can't be bothered. It's a creativity burn-out i think. I spent the last 14 years drawing, scripting, modelling or coding, and my brain's finally had enough, lol.

 
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17th April, 2007 at 07:18:42 -

TIME, there is never enough of it.

 
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20th April, 2007 at 18:09:45 -

I'm just damn lazy, when I have free time I play other games or go out with friends. But a nice rigid body and ragdoll physics engine wouldn't hurt .

 
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23rd April, 2007 at 06:26:29 -

Gf.

 
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23rd April, 2007 at 06:27:29 -

The Games Factory? Keeps you from making games?

 
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27th April, 2007 at 18:48:33 -

A personal vendetta which has turned into a public vendetta...

 
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ncsoftware



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5th May, 2007 at 05:25:02 -

Nothing keeps me from creating games, I've just decided to not create for a few months (or years) perhaps and do something else for now. I've just released 3 games in a row and I'm finishing up another one and then it's been enough for now.

I always do that. Spent the fall & winter months on creating games, do other stuff in the spring & summer months. Waste of time to spent hours behind a computer when the weather outside is nice.

 
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6th May, 2007 at 22:11:37 -

I know the game will never turn out just the way I want it to. I have such good ideas, but I don't know if I could handle letting them go to waste on middling execution.

 
Oh! My god.

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7th May, 2007 at 01:05:36 -

I have some ideas that are really cool so i go work on them. Then the next day, i have no interest in it and eventually deleate the file.

 
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7th May, 2007 at 01:24:21 -

Finals up me bum

 
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Muz



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9th May, 2007 at 04:09:43 -

I think a lot of the decent commercial games out there have kinda demotivated me too. I first started in the Click Community because there were no good games out there and all the fun ones were free/shareware. Back in those days, decent games were like Doom, Duke Nukem, Quake, all those boring games that couldn't keep your attention for more than a week (and cost about a week's wages to buy too).

 
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