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waffleton



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21st June, 2007 at 18:10:34 -

Since nobody posts previews nowadays, im starting to get really curious.
What game(s) are you currently working on?

Post screenshots/concept art(chyea right) and other sexy info about your latest project in here.

-will post later-

 
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Tim

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21st June, 2007 at 18:13:50 -

I'll save me some time and just do this:

http://www.silvernova.co.uk/index.php?page=projects

woop!

 
http://www.SilverNova.co.uk


waffleton



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21st June, 2007 at 18:16:11 -

OMG YOU DIVIDED BY ZERO!!1


Looks neat :]

Oh, and yeah, ive been meaning to ask this for some time x'D but i forgot
You posted some sexy music from that shooter game thing on TDC, but apparently removed it later.
Why? D<

Image Edited by the Author.

 
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Tim

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21st June, 2007 at 18:17:30 -

I wasn't happy with it so redone some stuffs

 
http://www.SilverNova.co.uk


waffleton



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21st June, 2007 at 18:24:08 -

Oh x) ofcourse, but I liked eet.
Oh well, how's that game going btw? Looks interesting, just hope it won't be too basic.

 
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Dr. James MD

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21st June, 2007 at 18:50:54 -

Just me Tormishire. Got about 50 rooms in there now.

 
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nim



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21st June, 2007 at 19:28:23 -

I'm looking forward to Tormishire, mostly out of curiosity though. Good luck with it Mister Jimmy.
I'm not really working on anything at the moment; other things have taken priority this summer.
(wrote this on the wii so you'd better appreciate every letter!)

 
//

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21st June, 2007 at 19:55:18 -

ooo the thread asked for screenshots! silly me.
Image *lets see if I remember how to do image tags in TDC*
The game crashed here. And I really should be working on it now.

Christ its double resolution! Sorry guys.

Image Edited by the Author.

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
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AndyUK

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21st June, 2007 at 20:26:32 -

I can't remember.

I think i'm still working on Lil' pirate, some Dizzy fangame, a Sonic the hedgehog fangame and maybe some other stuff.

I was going to make a zone runner style game whilst experimenting with level editors but since ive been using my new pc ive not done any clicking.

 
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Sephirenn

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21st June, 2007 at 21:05:40 -

I'm working on a minigame-game/rpg. It's basically a bunch of minigames, but all driven by a story. I'm aiming for a game like FF7 minus the battles and exploring... but I will most likely end up with a game like wii-play that has a story and theme driving all the minigames.

 
*Sephirenn*

Deleted User
21st June, 2007 at 21:39:32 -

Okay, these are my games in progress... I'll probably only finish a few of them.


Cannon Belly Man 2:
http://img.photobucket.com/albums/v250/phizzy/cbm2title.png
http://img.photobucket.com/albums/v250/phizzy/cbm2intro.png
http://img.photobucket.com/albums/v250/phizzy/cbm2testlevel.png

Probably won't finish, Mode7's shit.


Geega and the Time Cogs:
http://img.photobucket.com/albums/v250/phizzy/geegatitle.png

Hope to finish, I love making amazingly detailed green ball character models!


Super Phizzy Air Hockey:
http://img.photobucket.com/albums/v250/phizzy/superphizzyairhockey.png

Too lazy to fix collision physics.


Anti-Grav Land!:
http://img.photobucket.com/albums/v250/phizzy/antigravgame1.png
http://img.photobucket.com/albums/v250/phizzy/antigravgame2.png
http://img.photobucket.com/albums/v250/phizzy/antigravgame3.png
http://img.photobucket.com/albums/v250/phizzy/antigravballcatch.png

Won't finish.


Cucumber Toaster Boy:
http://img.photobucket.com/albums/v250/phizzy/cucumbertoasterboy1.png
http://img.photobucket.com/albums/v250/phizzy/cucumbertoasterboy2.png
http://img.photobucket.com/albums/v250/phizzy/cucumbertoasterboy3.png

Will finish.


Phizzy Draw:
http://img.photobucket.com/albums/v250/phizzy/phizzydraw.png

Might finish.


Flight of the Superman Queen:
http://img.photobucket.com/albums/v250/phizzy/flightofthesupermanqueen.png

I don't think this really has any 'game' elements as it is, but I might make it into a little heat vision helicopter suicide game or something.


Midget Got Shrink'd:
http://img.photobucket.com/albums/v250/phizzy/midprevscreen2.png
http://img.photobucket.com/albums/v250/phizzy/midprevscreen1.png
http://img.photobucket.com/albums/v250/phizzy/midprevscreen6.png
http://img.photobucket.com/albums/v250/phizzy/midprevscreen7.png
http://img.photobucket.com/albums/v250/phizzy/midprevscreen4.png
http://img.photobucket.com/albums/v250/phizzy/midprevscreen5.png

Will finish this first.


MISTER STUMPS DENTURES 2 ½:
http://img.photobucket.com/albums/v250/phizzy/msd2tits.png




Unnamed online shooter (Apparently 'Bastard Shooter' from source):
http://img.photobucket.com/albums/v250/phizzy/unnamedonlineshooter1.png
http://img.photobucket.com/albums/v250/phizzy/unnamedonlineshooter2.png
http://img.photobucket.com/albums/v250/phizzy/unnamedonlineshooter3.png

Apparently making the menus was more fun than making the game parts. Probably won't work on ever again.


Unfinished model for non-starter OpenGL FPS:
http://img.photobucket.com/albums/v250/phizzy/openglFPSzomb.png

NON-STARTER.


Pacman fangame (would have been base for simple KlikOpenGL 3D translation):
http://img.photobucket.com/albums/v250/phizzy/pacmangame.png

Just have to do AI to finish this so I might do it 'next'.


Something where you shoot JD bottles:
http://img.photobucket.com/albums/v250/phizzy/targetpractice.png

My ginger friend made me make this while he watched (rape), I don't think it's an actual game.


Phizzy Tetris:
http://img.photobucket.com/albums/v250/phizzy/phixxytetris1.png
http://img.photobucket.com/albums/v250/phizzy/phixxytetris2.png

Will probably finish eventually


Santa Fantasy:
http://img.photobucket.com/albums/v250/phizzy/santafantasy1.png
http://img.photobucket.com/albums/v250/phizzy/santafantasy2.png

Might get working on this for this Christmas.


Hi guys!

Image Edited by the Author.

 

Fifth

Quadruped

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21st June, 2007 at 23:54:06 -

Still workin' on "Nothing", still goin' slowly.

Right now I've made it to the coast:
Image
And some more coast-colored enemies:
Image

I kinda wish I had some graphic help (as that's always what holds me up), but I haven't really been able to find any...

...so it'll still be goin' slowly.

 
Go Moon!

axel

Crazy?

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22nd June, 2007 at 02:16:50 -

Fifth, that looks totally awesome. I demand MOAR screenshots!

 
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Pixelthief

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22nd June, 2007 at 02:56:19 -

Image

^Blobquest
Its been in the boiler for a long time, and is *getting there*

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

DaVince

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22nd June, 2007 at 03:04:15 -

Same as ever (Moon Blade), except I now have some music requests too.

 
Old member (~2004-2007).

Tim

I'm on here way too much

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22nd June, 2007 at 03:46:30 -

"Oh well, how's that game going btw? Looks interesting, just hope it won't be too basic."

It's going ok thanks, I'm sorta stuck in a rut with it at the moment and I'm not sure quite what to do next x)

Image

I'll do some more work on it soon .. :\ It won't be too basic though, by any means

 
http://www.SilverNova.co.uk


Neuro

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22nd June, 2007 at 05:38:06 -

Unnamed top-down shooter...

Image
Image
Image

Currently working on the narrative and stuff, but weapons, items, enemies and player stuff is all worked out. All I have to do is add NPCs, and of course the levels :/ I'm hoping to make it quite open-ended, though.

 
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Radix

hot for teacher

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22nd June, 2007 at 05:53:55 -

That lighting gun sure does look swell.

 
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DaVince

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22nd June, 2007 at 07:26:58 -

Tim: "Sheilds"?
Screen does look cool though.

Neuro: holy lightning gun!

 
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Tim

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22nd June, 2007 at 07:30:16 -

Yeah, the shields glow and shimmer around you when they are hit

 
http://www.SilverNova.co.uk


DaVince

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22nd June, 2007 at 07:36:23 -

Coolness. But I meant the word.

 
Old member (~2004-2007).

DaVince

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22nd June, 2007 at 11:33:18 -

Image

Image

Progress is slow, but this is going to kick ass. Not Click, though.

 
Old member (~2004-2007).

AndyUK

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22nd June, 2007 at 17:59:57 -

Oh, i found a screenshot of the latest version of Lil' pirate. Which is still an engine test really if you ignore the Hayo style graphics. Ive yet to get the clouds to constantly scroll

Image
Image






 
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Joe.H

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22nd June, 2007 at 19:06:18 -

DaVince: that looks SEXY BACK

 
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Dr. James MD

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22nd June, 2007 at 19:10:24 -

Yes. Yes it does. Them sprites are the 2nd most gorgeous ones since Golden Sun.

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
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AndyUK

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23rd June, 2007 at 11:21:19 -

Golden sun's sprites were prerendered though, Davince's are pixel art. Which i suppose makes them even better.

 
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Hayo

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23rd June, 2007 at 12:05:33 -

I have about 9 games I really want to finish, but right now I really have to do graphics for other people.

 
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Tim

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23rd June, 2007 at 12:35:37 -

Hear that Adam? LOL!! UH OH

*"runs"*

 
http://www.SilverNova.co.uk


Ski

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Candy Cane
23rd June, 2007 at 12:38:14 -

What?



Image Edited by the Author.

 
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Tim

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23rd June, 2007 at 12:49:48 -

Nothing

 
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Phredreeke

Don't listen to this idiot

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23rd June, 2007 at 13:22:39 -

Return to Isle Pokuh

Image
Image
Image

Sorry 56kers for the massive pics. There's not much left to be done on the game. Some graphics that needs changing, the final level, the ending and some extras.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Ricky

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25th June, 2007 at 03:08:25 -

<a href="http://photobucket.com" target="_blank">Image

this won't done for a while. Between colleague summer classes and work. I have little time for anything.

 
-

Eternal Man [EE]

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29th June, 2007 at 18:38:52 -

DaVince: That's just beautiful!
(now like 200 questions)
Are you doing the gfx yourself or are you getting help? And what language is it made in? What's the res for that? What type of game is it? I sooooo love the shading/highlighting of the hair and faces, what size are the sprites?

I'll stop now, go work on my own project instead of looking at yours.

Ta ta!

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
Image
Image

RenatoDep

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2nd July, 2007 at 16:45:19 -

Ion Adventures is my current project
http://www.madebynewt.com/ion/main.htm

Image
Image
Image


 
http://www.galaxiachronicles.com
http://www.eivix.com

Ski

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Candy Cane
2nd July, 2007 at 16:51:10 -

awesome

 
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MitchHM



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2nd July, 2007 at 17:29:20 -

I have 2 projects going..

This is a small platformer, probably done next month:

Image

Image

Image

This is a ShootMup games, inspired by the great freeware game 'cho-ren':

Image

Image

Image

Image Edited by the Author.

 
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Joe.H

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2nd July, 2007 at 17:32:07 -

I came.

Those graphics are awesome cute Mitch

 
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DaVince

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2nd July, 2007 at 17:57:50 -

Is that... ETERNAL DAUGHTER 2??!!1



 
Old member (~2004-2007).

Ski

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Candy Cane
2nd July, 2007 at 18:09:49 -

Scary brocelli trees

 
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Tim

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3rd July, 2007 at 04:30:11 -

Very cool Mitch!

 
http://www.SilverNova.co.uk


viva/volt

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3rd July, 2007 at 04:54:10 -

Mitch's look awesome, though the ground is a little EDish.

So does the dialogue box, but still looks sweet

 
Image
http://bfollington.tumblr.com

RenatoDep

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3rd July, 2007 at 09:54:41 -

wow lol

 
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Ski

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Candy Cane
3rd July, 2007 at 09:56:59 -

Did I miss something?

 
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Dr. James MD

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3rd July, 2007 at 10:29:51 -

It's an awesome game. Mitch, plz make it bigger

 
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Broomie

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3rd July, 2007 at 15:43:06 -

Space Quest II Deluxe

Image

Image

Image

 
- Space Quest II Deluxe -
http://www.infamous-adventures.com

Eternal Man [EE]

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3rd July, 2007 at 16:28:21 -

That looks utterly FANTASTIC BROOMIE!

 
Eternal Entertainment's Code'n'Art Man

E_E = All Indie


...actually Ell Endie, but whatever.
Image
Image

Broomie

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4th July, 2007 at 10:09:19 -

Apart from the fact the original poster asked what current projects we are working on without mentioning the word klik or click I am not even going to begin to comprehend what the hell you are on about. Than again, I never really do.

 
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AndyUK

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4th July, 2007 at 12:05:37 -

Looks nice though.

 
.

-Liam-

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4th July, 2007 at 17:06:19 -

Some nice stuff up there! I look forward to seeing them completed! I'll show some of my crud now...

1. Paper Matthew:
Well, I've been working on this now for over a year... I'm ready to face the fact that I'll never actually finnish it although I do go back to it from time to time. Who knows, maybe I'll pull it off... eventually. You play as Paper Matthew. the game is divided up into several chapters, each with their own theme. Its a fast paced platformer/rpg/adventure game with many strange objectives. Set in the town of Wakefield, UK. Help Matthew get through several weeks of his daily action packed life style where he is bound to run into many celebrities and sticky situations. The odd mini game thrown in there too.

http://verchiesoft.com/other/tdc/images/papermatthew1.png
http://verchiesoft.com/other/tdc/images/papermatthew2.png
http://verchiesoft.com/other/tdc/images/papermatthew3.png
http://verchiesoft.com/other/tdc/images/papermatthew4.png
http://verchiesoft.com/other/tdc/images/papermatthew5.png


2. Ultra Space Mission!:
Haven't put much work into this one yet but I like where its heading. Just your average/below average space shooter.

http://verchiesoft.com/other/tdc/images/ultraspacemission1.jpg
http://verchiesoft.com/other/tdc/images/ultraspacemission2.jpg


3. The INCREDIBLE Drink:
Again, not much in there but should be done at some point. Currently called "Beer Head" but the name will be changed to "The INCREDIBLE Drink". An arcade style game, just one level + bonus + boss fight. You roam the holiday resort with a big f***ing laser cannon. Kinda gone off this one a bit.

http://verchiesoft.com/other/tdc/images/incredibledrink1.jpg
http://verchiesoft.com/other/tdc/images/incredibledrink2.jpg


4. Sam Beat!:
Lost all the well looped music and got really pissed off about it so this will never be finnished. Maybe thats a good thing...

http://verchiesoft.com/other/tdc/images/sam1.png
http://verchiesoft.com/other/tdc/images/sam2.png
http://verchiesoft.com/other/tdc/images/sam3.png


5. (Untitled Project):
Been working on this for a little while now. Nowhere near complete. Hope I finnish it someday. A puzzle/platformer where you have the ability to transform the world around you by touching certain monuments.

http://verchiesoft.com/other/tdc/images/untitled1.jpg
http://verchiesoft.com/other/tdc/images/untitled2.jpg
http://verchiesoft.com/other/tdc/images/untitled3.jpg

6. Space Adventure:
Like all my project, its still early stages. A platformer set in space. Should be finnishing it at some point in the future.

http://verchiesoft.com/other/tdc/images/spaceadventure.jpg


7. Highway Hunting:
Speeding down the highway/motorway shooting at stuff. Doubt I'll actually do anyhting with this one.

http://verchiesoft.com/other/tdc/images/highway.jpg


8. Bricky:
A puzzle/platform game about a brick guy/thing on an adventure to save his friends. Don't think I'll finnish it.

http://verchiesoft.com/other/tdc/images/adventuresofbricky.png


9. Sketch:
Sorry no screenies for this... I've only just started it and it's looking crap atm. I hope it looks a bit better later on as I'm really liking the idea of this little beut! It's basically a platformer where you play as a princess who needs to free her kingdom from being imprissoned within a sketch book. Using a pencil to help you on your way.



Image Edited by the Author.

 
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Ski

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Candy Cane
4th July, 2007 at 18:06:19 -

Broomie that looks awesome Third shot reminds me a tiny bit of Titan AE

 
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DaVince

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4th July, 2007 at 18:33:38 -

Paper Matthew looks funny. You should finish that one for sure.

Too tired to read/check anything else.

EDIT: Space Quest looks like HELL YEAH.

Image Edited by the Author.

 
Old member (~2004-2007).

Deleted User
5th July, 2007 at 12:45:53 -

I played paper mathew on the n64 once, awesome game man, id ive it a 9/10. i downloaded it from this like romsite or something

 

Phredreeke

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24th August, 2007 at 13:27:04 -

THIS THREAD MUSTN'T DIE!!!

Image

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Ski

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Candy Cane
24th August, 2007 at 13:43:40 -

A virtual pet, lol.

 
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Chaos Zero 64



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24th August, 2007 at 13:45:04 -

Looks like a 7/10. The graphics are ok, but I don't know how it plays. Maybe a bit more shading here and there would do the trick. Specially for the blue dude.

And the Moon's shading looks like it was ripped from a N64 game.

 
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Tim

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24th August, 2007 at 15:36:24 -

and give the background some life, rather than *LOLBLUELOL*

 
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-Liam-

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24th August, 2007 at 15:38:23 -

LOLBLUELOL - Now THATS a colour!

 
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Ski

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Candy Cane
24th August, 2007 at 17:49:31 -

LOL should be a colour on it's own. I very cheery, lolish colour.

 
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-Liam-

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24th August, 2007 at 17:51:04 -

lol reminds me of red. =|

 
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Ski

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Candy Cane
24th August, 2007 at 17:54:32 -

But red is the colour of love, Slink

 
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Knudde (Shab)

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Crazy?

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24th August, 2007 at 18:29:34 -

LOLIsh color? Why you degenerate you!

 
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24th August, 2007 at 18:30:06 -

LOL is the colour of the rainbow

 
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AndyUK

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24th August, 2007 at 19:24:15 -

I'm still making lil' pirate and stuff.
i can't show you a new screenshot because ectoprods server... you know the rest.

but i'll give a preview to Sir Flava to preview when it's in a state of more complete than it is nowedness.

 
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Dr. James MD

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24th August, 2007 at 19:28:37 -

Image

Still going on this 'un
Getting far too.

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
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25th August, 2007 at 06:31:30 -


Originally Posted by AndyUK [Ectoprods]
I'm still making lil' pirate and stuff.
i can't show you a new screenshot because ectoprods server... you know the rest.


Actually, only the front page works right now. Well, at least it did yesterday. But nothing else.

 
Old member (~2004-2007).

AndyUK

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25th August, 2007 at 17:52:57 -

It varies from person to person however i can't see my avatar right now so i assume the majority of people can't access the site.

 
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DaVince

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25th August, 2007 at 18:03:19 -

No, it doesn't vary. For whomever the site works right now, they can only see the front page.

Flava, what's up?

 
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Phredreeke

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25th August, 2007 at 18:09:11 -

Image

Oekaki Fighting... or Soccer. You decide lol

Image Edited by the Author.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Chaos Zero 64



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25th August, 2007 at 19:36:51 -


Image

It's based off a 360 Engine, mainly used for a Sonic game. I'm not very creative, so the levels stink a little bit. The only thing I'm good at is programming, which is why there's more than 10 playable characters, each with their unique special moves. Except for the boss, which I've never done in my life. The programming I'm mostly into is the Player engine and menu stuff.

The HUD was being kept in the to-do list, and I never got around it.

Here's the site where you can get it.

http://cz64.lithiumpowered.net/srb2adv.html

 
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Pixelthief

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25th August, 2007 at 20:50:11 -

No shame in posting that in the Downloads section

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

AndyUK

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25th August, 2007 at 20:54:19 -

Why don't you program in a second ai controlled player?
bascially have tails follow sonic like in sonic 2 and 3.

i'd love to see that.

 
.

Chaos Zero 64



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25th August, 2007 at 21:38:10 -

I wanted to add an AI character, but having a smart AI in would be kinda hard for me. The problem for me right now is making levels, and slowly fix the bugs and the missing stuff, like the exploding fire. I know how to do it, I just don't have the time.


Now having online capabilities, that would be another thing. It's easy, I just haven't been able to connect to another person. I think it all lies with having different ports. If I ever have an exe that actually connects to someone else, I could easily add Multiplayer in.

 
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26th August, 2007 at 04:25:28 -

Tiny unhelpful teaser image:

Image

 
a/n

Ricky

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26th August, 2007 at 05:23:51 -

I'd like to play that sonic game.

 
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-Liam-

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26th August, 2007 at 06:29:42 -

That sonic game is awesome, well done man! What I'd like to see in it though would be that snazzy speed run thin you can do in Sonic CD where you hold UP and press jump to start running on the stop to build up speed - That was cool. I'll also say that I feel its a bit too fast paced, but I felt that way about the Sonic Advance games and as this is based on it... Well it makes sense. Loving the level design also! Keep it up!

 
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26th August, 2007 at 09:48:31 -

I'm working on Evil Kitty: Teh Awsumest Adventur Evur as a main project, which should be done sometime this year, and Elf World, which will probably be finished in the year 2024 when I'm a fat old loser in his mom's basement who does kliking all the time.

Image Edited by the Author.

 
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Ski

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Candy Cane
26th August, 2007 at 10:00:06 -

Lazarus I didn't realise your name is Adam I thought I was the only one... In the world

 
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Hayo

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26th August, 2007 at 10:30:49 -

I am currently building a home studio to do my next game in, so I can more than ever just focus on graphics and music and ignore gameplay.

 
www.hayovanreek.nl

AndyUK

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26th August, 2007 at 10:31:36 -


Originally Posted by Chaos Zero 64
I wanted to add an AI character, but having a smart AI in would be kinda hard for me. The problem for me right now is making levels, and slowly fix the bugs and the missing stuff, like the exploding fire. I know how to do it, I just don't have the time.


Now having online capabilities, that would be another thing. It's easy, I just haven't been able to connect to another person. I think it all lies with having different ports. If I ever have an exe that actually connects to someone else, I could easily add Multiplayer in.





But online stuff is hardly ever used. I just want someone to add an ai tails to a MMF2 engine. Ive seen it done on a game maker engine before. It can't be all that hard,
just double up all of sonics events and detectors, then make tails go to where sonic is, make him jump if he touches a wall or if sonic is above him, and make fly over to sonic if he is too far away.

Anyway your game is great fun so far and has much better level design that ive seen in most fangames (and that includes newer sonic fangames)
But it takes a long time to get level design right. You should do a lot of playtesting even if you're happy with it hwo it is.

But please make the levels longer.

 
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Cazra

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26th August, 2007 at 12:28:42 -

I'm currently working on an MMORPG that will most likely ultimately fall to ruin. Right now all I've got is a generic player sprite and an isometric map editor.

Image

Image

These screenshots are a bit old since they're from older builds of the map editor. Perhaps I'll post a preview once the game actually gets going. Nothing really special right now though. =P

 
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Ski

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Candy Cane
26th August, 2007 at 12:34:27 -

That looks great

 
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Tim

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26th August, 2007 at 12:42:07 -

Yes it does Post your projects, Adam?

 
http://www.SilverNova.co.uk


Ski

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Candy Cane
26th August, 2007 at 12:45:43 -

No.

 
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-Liam-

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26th August, 2007 at 13:13:45 -

Adam has a VERY NICE looking project. LOLS I'VE SEEN IT!

 
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Ski

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Candy Cane
26th August, 2007 at 13:18:08 -

I have like 6 projects But Im focusing on 2 atm

 
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-Liam-

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26th August, 2007 at 13:24:46 -

PLEASE don't give up on the one you know I mean!!!!!!!!!!!!!!!!

 
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Tim

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26th August, 2007 at 17:51:17 -

Which one's that Slink? the one he's making with me?

 
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-Liam-

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26th August, 2007 at 17:53:10 -

I have no idea

 
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Tim

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26th August, 2007 at 17:59:13 -

It'll never be released anyways ¬_¬

 
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Kai Proton



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Wii Owner
26th August, 2007 at 18:48:58 -

Im actually Working on a Game at the moment...

and its secret so I cant Post any shots,


well, I say secret, if you swap Secret, with Pants, it makes more sense.

 
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Time for a Sexy Party!
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-Liam-

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26th August, 2007 at 18:59:43 -

I understand. I beleive I am working on something of a similar caliber.

 
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Retired Kliker Lazarus

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26th August, 2007 at 19:25:08 -


Originally Posted by -Adam-
Lazarus I didn't realise your name is Adam I thought I was the only one... In the world



I thought I was the only one! LET'S MAKE BABIES.

 
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AndyUK

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26th August, 2007 at 19:46:51 -


Originally Posted by Phizzy [Ectoprods]
All this talk of actually working on games makes me want to do whatever it was I just said.



What's that then?

 
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Ski

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Candy Cane
26th August, 2007 at 20:13:20 -

"I thought I was the only one! LET'S MAKE BABIES."

They will be called Adam too?

 
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Pixelthief

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27th August, 2007 at 04:13:53 -

Image
Image
Image

Image Edited by the Author.

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

DaVince

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27th August, 2007 at 04:47:29 -

lol, broken pics

 
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Pixelthief

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27th August, 2007 at 05:01:18 -

They work for me :/

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

waffleton



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27th August, 2007 at 07:40:25 -

Lol I fail, MMF 2 demo expired.

Someone needs to buy me MMF 2 so i can release all the awesome projects that were almost finished... almost...
Anyone? x)

 
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DaVince

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27th August, 2007 at 09:01:31 -

They work now.
Lol, school internet sucks.

That pic has some perspective problems. The main character is shown from top view, but the other characters are shown from bird's eye.

 
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Faithtoken

Never Ending Story

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27th August, 2007 at 11:22:18 -

I'll just tease with the logo for now.
Image

 
Current projects: "Vollo Arena"
God bless you

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27th August, 2007 at 14:13:58 -

grrr you're such a tease so releasing it as a mini game now?! :\

 
http://www.SilverNova.co.uk


Pixelthief

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27th August, 2007 at 15:11:49 -

The O's make the dots on the i's, but the l's make it a sadface

 
Gridquest V2.00 is out!!
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Mkingy



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Box Blue
27th August, 2007 at 15:42:44 -

Yeah, or a sad face with his arms in the air like wooo!

Kinda confused perhaps.

Back on topic - Time Platform 2 (mock-up image)
Image

 
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-Liam-

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27th August, 2007 at 17:04:14 -

Bloomin' Heck, MKingy! that looks awesome!

 
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Tim

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27th August, 2007 at 19:13:31 -

My only criticism there is that its extremely hard to read the time

 
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Mkingy



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Box Blue
27th August, 2007 at 19:35:57 -

Yeah, i'll perhaps dim down the outlines and see how that plays out. Like i said it's only a mock-up so it's not difficult to change images around and such.

Thanks for the comments guys :]

 
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Ski

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Candy Cane
27th August, 2007 at 19:36:06 -

It quite clearly reads "3:35" -.-'

 
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Phredreeke

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28th August, 2007 at 02:07:20 -

I read it as 14:47 lol

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Phredreeke

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28th August, 2007 at 02:11:56 -

I read it as 14:47 lol

DOUBLE POST woot!

Image Edited by the Author.

 
- Ok, you must admit that was the most creative cussing this site have ever seen -

Make some more box arts damnit!
http://create-games.com/forum_post.asp?id=285363

Fifth

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3rd September, 2007 at 17:14:42 -

Well, I wasn't quite sure where to post this...

http://www.youtube.com/watch?v=ySQYrZL8wWQ

It's nothing new, really, but it's the first time I tried to make a video-based preview.
Hence the poor video quality; I don't know a thing about video compression.

Anyway, it's bits from "Nothing" so far.
I just hope I'm not revealing too much...

 
Go Moon!

Tim

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3rd September, 2007 at 17:24:34 -

Looks REALLY cool

 
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CsaR

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4th September, 2007 at 10:52:08 -

Wow dude. That looks great. I like how the little dragon or whatever seems to evolve.

 
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AndyUK

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4th September, 2007 at 10:52:49 -

Image
http://www.ectoprods.com/uploads/lil%20problem.png

Since Ectoprods seems to be up right now I will take the opportunity to post my a new screenshot of Lil' pirate.

 
.

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4th September, 2007 at 11:00:32 -

Nice work so far, Andy. Gimme new demo soon!

Whoa... Fifth! That's looking amazing! I LOVE that dragony look.

 
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4th September, 2007 at 11:20:13 -

i'm going to have to redo all of the enemies basic walking events. The just don't collide reliably enough with walls and stuff.

I'll get a preview version ready for Flava sometime.

 
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4th September, 2007 at 11:36:16 -

"Nothing" is pretty spectacular.

 
Image
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Chaos Zero 64



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4th September, 2007 at 11:58:15 -

I'm impressed, Andy. The graphics looks very similar to the Mario Advance 1 game on the GBA, but it's not a problem. The sky should be fixed, though. Having a huge empty space at the bottom, and then having repetitive clouds at the top just doesn't seem to work.

 
n/a

Fifth

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4th September, 2007 at 19:45:29 -

Kweh, thanks guys!

The different forms have actually been in the game since the start, I just wasn't sure about revealing 'em...
But I guess I just did, so... never mind that.
Anyway, thanks!


 
Go Moon!

waffleton



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4th September, 2007 at 20:11:32 -

I get more and more impressed by "Nothing" everytime you post something about it.

Looks wonderful.

 
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Ski

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Candy Cane
4th September, 2007 at 20:46:09 -

Hi, Waffleton :B

 
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waffleton



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4th September, 2007 at 20:53:36 -

Hello Adam ^^

How are you?
(hah, offtopic xB)

 
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5th September, 2007 at 06:22:40 -

Hi Adam and Waffleton.


I have this, nothing spectacular visually:
Image

 
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Ski

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Candy Cane
5th September, 2007 at 07:19:54 -

Hi, I am great thanks

 
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AndyUK

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5th September, 2007 at 18:01:46 -

Oh how modest

 
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Knudde (Shab)

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5th September, 2007 at 18:07:14 -

Working on Combo Block Bomber 3, and probably going to restart Core again, now that I've moved over to Fusion2 finally. (It's only taken about a year )

 
Craps, I'm an old man!

AndyUK

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5th September, 2007 at 18:40:13 -

No, make choppy 2.

 
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Milo



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5th September, 2007 at 21:30:03 -

http://img35.picoodle.com/img/img35/9/9/5/t_Screen1m_edec694.png
http://img30.picoodle.com/img/img30/9/9/5/t_Screen2m_2b00488.png
It doesnt have a name yet, but it has a shop, and a boss... level. No boss yet.
Something's wrong with the images.
I'll probably add a really simple star backround (Complete with a pre-animated starscreen)

Choppy 2? The engine's really just a gravity thing. It's pretty simple

Image Edited by the Author.

 
I've wasted my life.
I don't plan on stopping.

AndyUK

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5th September, 2007 at 22:41:51 -


Originally Posted by Chaos Zero 64
I'm impressed, Andy. The graphics looks very similar to the Mario Advance 1 game on the GBA, but it's not a problem. The sky should be fixed, though. Having a huge empty space at the bottom, and then having repetitive clouds at the top just doesn't seem to work.



oh thanks by the way,

the clouds and trees move with parallax!!!! It looks rather nice actually. I don't think the empty blue looks bad really. The sky is sometimes just blue after all.

 
.

Captivate



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6th September, 2007 at 23:43:18 -

Fifth... where did the music and sound effects come from? I like them a ton...


 
I need a signature.

This is what I have so far.

They say that well begun is half done.

JT20XX



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16th September, 2007 at 21:10:23 -

Hello,
Long time fan of the clickteam programs. I’m recently working on a fangame project of the movie classic, The Goonies. The game is being made in MMF2, in the style of an NES game. The game will also include some gameplay elements based on the Castlevania games.

http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania01.jpg
http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania02.jpg
http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania03.jpg
http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania04.jpg
http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania05.jpg

 
n/a

waffleton



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30th September, 2007 at 11:06:22 -

http://img232.imageshack.us/img232/867/five3jx0.png
http://img232.imageshack.us/img232/2771/fiveaz6.png
http://img232.imageshack.us/img232/1829/five2dk1.png

Yerr. An abstract fast-paced shooter.

And no, I actually were not high when I started working on this game.
Haha.

 
n/a

Cazra

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30th September, 2007 at 11:22:36 -


Originally Posted by JT20XX
Hello,
Long time fan of the clickteam programs. I’m recently working on a fangame project of the movie classic, The Goonies. The game is being made in MMF2, in the style of an NES game. The game will also include some gameplay elements based on the Castlevania games.

http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania01.jpg
http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania02.jpg
http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania03.jpg
http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania04.jpg
http://img.photobucket.com/albums/v251/ManiacJim20XX/projects/goonievania05.jpg

Wow, JT, that's impressive. Really Castlevany-ish art style too.

 
n/a

Pixelthief

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30th September, 2007 at 15:49:36 -

Image

Engine = 90% finish, Levels = 50% Finished.

Image Edited by the Author.

 
Gridquest V2.00 is out!!
http://www.create-games.com/download.asp?id=7456

waffleton



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18th October, 2007 at 11:03:57 -

Just got done with the damn level-editor for my halloween-ish game.
Not much to see, temporary graphics and all.

http://img98.imageshack.us/img98/1238/showmapug5.png

Oh yeah. Now lets start making the actual game.
It's like Cave Story... but without a story. x) Haha.

 
n/a

AndyUK

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18th October, 2007 at 13:14:06 -

http://www.clickzine.net/?p=164

Still that.^

Although no comments yet.

 
.

Ski

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Candy Cane
18th October, 2007 at 13:24:35 -

It's like Kirby with a sun tan and a cute head scarf Will that do?

 
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Tim

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18th October, 2007 at 13:31:23 -

No it's like WaDF but with actual characteristics

 
http://www.SilverNova.co.uk


AndyUK

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18th October, 2007 at 21:50:20 -

It's not really like either of those in terms of gameplay.
also i want a clickzine comment from people. please.

Image Edited by the Author.

 
.

Ski

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Candy Cane
18th October, 2007 at 21:59:58 -

Actually, I tried to say that on clickzine, but I lost my password

 
n/a

Ski

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Candy Cane
18th October, 2007 at 22:07:18 -

Oh. I am working on 2 platfomers and a puzzle game with someone else at the moment. One of the platformers is all totally made by me Yes, that means enemies using path movements ... joke, I learnt how to use flags

 
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Tim

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19th October, 2007 at 02:10:22 -

What's the puzzle, Mr Adam?

 
http://www.SilverNova.co.uk


Hayo

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19th October, 2007 at 03:08:30 -

This thread is never gonna die.

I finished my studio now, and am working on the game I have been wanting to make for years. It involves more gfx than any game i've done so far and more complex coding than I am capable of.

 
www.hayovanreek.nl

AndyUK

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19th October, 2007 at 11:03:42 -

Is it Fishhead 4?

 
.

Retired Kliker Lazarus

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19th October, 2007 at 12:10:36 -


Originally Posted by AndyUK [Ectoprods]
Is it Fishhead 4?



OOOOH! SAY IT IS SO!!!!

 
Fine Garbage since 2003.
CURRENT PROJECT:
-Paying off a massive amount of debt in college loans.
-Working in television.

Ski

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Candy Cane
19th October, 2007 at 12:15:51 -

Fishhead sucks. olol

 
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DaVince

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19th October, 2007 at 13:28:40 -

NO.

 
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Cazra

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19th October, 2007 at 13:36:03 -

No, it's...

THE ADVENTURES OF HIGH HAIR!!!

 
n/a

Hayo

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19th October, 2007 at 13:42:57 -

Fishhead 4 would PLEASE other people.

 
www.hayovanreek.nl

DaVince

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19th October, 2007 at 18:31:07 -

I bet you're doing Bert & Fishhead 2

 
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Jake G



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19th October, 2007 at 20:47:45 -

Jamie's Revenge, Novaware: Typed and Jatzey RPG.
Jamie's Revenge is like 99.9% complete, basically waiting for its music!
Novaware about 50%
Jatzey about -2%

 
Visit www.voltic.com.au - you probably won't regret it!

~Gradually getting less bad at making games~

AndyUK

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19th October, 2007 at 21:03:07 -

I saw the potential in Fishhead world tour.



 
.

Tim

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20th October, 2007 at 05:41:25 -

Do "FishHead goes to London" hahaha

 
http://www.SilverNova.co.uk


Matt Boothman

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20th October, 2007 at 08:11:58 -

My current projects include catching the bus on time, finding bargains at Netto and rearranging my desk so all my bits are within easy reach of the chair, but also so that they aren't strewn around messily.

 
http://soundcloud.com/normbo - Listen to my music.

AndyUK

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20th October, 2007 at 10:08:58 -


Originally Posted by Fonz Boothmanothy
My current projects include catching the bus on time, finding bargains at Netto and rearranging my desk so all my bits are within easy reach of the chair, but also so that they aren't strewn around messily.



Can i be a beta tester?

 
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Matt Boothman

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20th October, 2007 at 12:33:31 -

Sorry, my project is still in the planning stage.

 
http://soundcloud.com/normbo - Listen to my music.

Hempuli

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21st October, 2007 at 10:27:51 -

This thread NEVER dies.

I'm actually having hundreds of projects going, but here's some newer ones:

Marks from the Past:
An ED-like platformer, with an interesting lore and stuff. I've done like 14 frames now, and it's coming really nicely.

Image

TAOAAA Rally:
Because I'm trying not to use custom movement, the controlling is a bit dodgy, so we'll see if this ever comes out. It should have been a rally game featuring max. 3 human players and my comic characters.

Image
Image
Image

LEVEL EDITOR:
I've just made my first really working level editor, that can load 4680 tiles in less than second.
Sadly I can't get any ideas where to use it.
Here's the editor: http://koti.mbnet.fi/arvitei/screenie60.PNG
Here it's in action: http://koti.mbnet.fi/arvitei/screenie61.PNG

BIRD:
My neighbor Helmi got interested in gamemaking again so we've continued her game, called the BIRD.
All the graphics and level designs are made by her. She's 9 now.
http://koti.mbnet.fi/arvitei/screenie62.PNG

Here's also two screenshots from some older, but still interesting games:
http://koti.mbnet.fi/arvitei/screenie63.PNG
http://koti.mbnet.fi/arvitei/screenie64.PNG



Image Edited by the Author.

 
No sig for you.

DaVince

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21st October, 2007 at 13:46:33 -

You're mostly getting your inspiration from other Click games, I see.

 
Old member (~2004-2007).

Jake G



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21st October, 2007 at 22:11:35 -

i think the reason no-one posts previews anymore is because when they do hardly anyone posts any comments!

 
Visit www.voltic.com.au - you probably won't regret it!

~Gradually getting less bad at making games~

Jake G



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21st October, 2007 at 22:11:36 -

i think the reason no-one posts previews anymore is because when they do hardly anyone posts any comments!

 
Visit www.voltic.com.au - you probably won't regret it!

~Gradually getting less bad at making games~

DaVince

This fool just HAD to have a custom rating

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22nd October, 2007 at 02:27:39 -

I think it's because people are constantly making topics about their projects now.

 
Old member (~2004-2007).

Hempuli

Crazy?

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23rd October, 2007 at 08:17:56 -

What do you mean?
Yeah, creating unique ideas is hard.

 
No sig for you.

Dr. James MD

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23rd October, 2007 at 08:42:37 -

Yea, threads seem to be better than previews. The boards get more views (seemingly) and it serves as a much more fluid way of delivering content and getting feedback as the project progresses.

Previews for when the game is almost done, threads for when it's WIP.

 
Image
http://uk.youtube.com/watch?v=j--8iXVv2_U
On the sixth day God created Manchester
"You gotta get that sand out your vaj!" x13
www.bossbaddie.com

CsaR

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23rd October, 2007 at 10:05:23 -

Yeah that's why a devlog section would be a good complement to the current system.
*Winks at Admins*

 
(9*_*)9 o-(*_*o)
www.hoghar.com

~Zigzag~



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28th October, 2007 at 02:23:37 -

I actually find unique ideas quite easy but unfortunately they usually require A. Years of work and/or B. lots of programming which I have no idea how to do...

 
http://www.SilverNova.co.uk

AndyUK

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28th October, 2007 at 09:59:39 -

I'm now making a dizzy game lolz.

 
.
   

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