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-Liam-

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30th January, 2008 at 12:49:06 -


Originally Posted by Dustin Gunn

NO MORE PREGNANCIES ARE SOON TO BE HEARD OF!

... what


LOL that was like, the only line I actually understood.

Image Edited by the Author.

 
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Tell 'em Babs is 'ere...

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30th January, 2008 at 13:56:08 -


Originally Posted by BrandonC

Originally Posted by cec¿l
i dont think that one is ingame footage. like cutscenes or anything. its a trailer he made for the game.

Image Edited by the Author.


Adam actually posted in-game footage from it a couple posts back. I think it looks beautiful too. I'm not trying to compete with any game, I just want to make Arcane Tale look it's best.



oh i know. i said it was "a different kind of beautiful"
i still think yours looks better in some ways. i cant wait for both. ones online and one isnt. very different.

 
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Cazra

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30th January, 2008 at 19:20:20 -

No, really. Lighting tutorial. =E

 
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Ski

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Candy Cane
30th January, 2008 at 20:11:00 -

Oh for crying out loud. Add ink effect in MMF2.

 
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Silveraura

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31st January, 2008 at 05:27:21 -

It's a combination between Add and Subtract ink effects, with PNG's made in Photoshop. The sun bars are little more then trimmed up white gradients, and a lot of them. The way they slowly move past each other, using the add ink effect, makes them look like they're pulsating within undefined shapes.

 
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Dr. James MD

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1st February, 2008 at 12:03:30 -

I've got them lighty-effects in my game, but only underwater.

I think this game looks very good although some graphics have too much contrast. The bright mushroom does kinda stick out, I'd throw a new palette in there. Visually I think the weakest link are the sprites. The music is very nice too, quite Knytt-ish.

 
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8th February, 2008 at 19:05:48 -

omg online MMF2 Game!
NICE!!!!!!!!!!!!!!!!!!!!!!!!!!! droools

I WISH I COULD DO THAAAAT!!!!

AND LIGHTING EFFECTS!!!!!


 
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Klikmaster

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9th February, 2008 at 19:59:38 -

Hey cool. Hasn't this game been in progress for a long time? There doesn't look like much gameplay, except for jumping in trees I'm guessing you spent a lot of time on those weather effects.

 
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Ski

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Candy Cane
9th February, 2008 at 20:03:15 -

But they look just like the ones from HFA

 
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DaVince

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11th February, 2008 at 17:26:11 -


Originally Posted by KlikMasta Claus
Hey cool. Hasn't this game been in progress for a long time? There doesn't look like much gameplay, except for jumping in trees


Ever since I joined, which is since December 2004.

 
Old member (~2004-2007).

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noPE

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11th February, 2008 at 17:28:24 -

that long and you aren't bored yet brandon?
if a game takes longer than a week to make i get bored and start another. thats why i dont have many =P

 
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Cazra

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12th February, 2008 at 10:54:43 -

I used to work with him on it. But I got sick of his high-end graphical demands and left. The gameplay at that point was mainly just exploring the scenery. Brandon was having trouble getting the online enemies to work, so there wasn't any combat or anything (other than punching and kicking animations ). That was about 2 years ago. So, yea he's been working on it or a long time.

 
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AndyUK

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12th February, 2008 at 18:49:18 -

So, still after all this time there is no info on the actual gameplay elements.

 
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Ski

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Candy Cane
12th February, 2008 at 18:57:34 -

Sounds like RR

 
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Silveraura

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12th February, 2008 at 22:29:28 -

Game play is going to be more based around adventure and completing party based quests. This can include, but is not at all limited to killing enemies or solving puzzles. A system will be put in, to avoid level grinding, and will enforce working together in parties and will strongly discourage people just up and leaving, or not cooperating.

I do not want to make the cliché "hack and slash" MMO. A rather unique combat system will be implemented, but I need to enforce to everyone that combat will not be the main focus in this game.

 
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