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Silveraura

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27th January, 2008 at 00:51:33 -

So at the risk of sounding like a bad advertisement or like I'm trying to build up hype for my new game. I decided since it seemed like a good bit of people were interested, that I would make a post, pointing people in the direction of Arcane Tale's Project page.
http://www.create-games.com/project.asp?view=main&id=1061

Now that I've done that, I'd also like this opportunity to mention that I've uploaded a video, showing the all new engine, designed strictly under Multimedia Fusion 2's new hardware acceleration build.

The video can be found here. It's a tad big because I was trying to avoid as much distortion as I could.
http://arcanetale.sitesled.com/ArcaneTaleTD1.wmv

Screenshot:
Image
I personally remade each graphic (except the player) by hand, using nothing more then MMF2 and the original graphics as a template.
Image
This is a screenshot displaying the graphics before I completely remade them all.

PS: For all those skeptics out there, the game does have a working and optimized dead reckoning online system. The player you see in the movie, is not myself playing in two open clients, but a friend of mine who lives many states away.

PSS: I'm open to comments and questions, but I'd rather keep it more focused on the projects page, and have this topic die.

 
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Bibin

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27th January, 2008 at 01:03:53 -

This looks great so far; at what point might you send some sort of playable beta to those who signed up? Or am I having some sort of memory lapse, and misread your post about such a thing?

 
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Silveraura

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27th January, 2008 at 01:42:05 -


Here's a Youtube video of the video uploaded above, for anyone who wants to watch it without downloading or waiting forever to stream it.

Image Edited by the Author.

 
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alastair john jack

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27th January, 2008 at 02:01:22 -

environment is really nice.
But theres not much to comment about the gameplay...

 
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27th January, 2008 at 06:36:45 -

I love those effects dude, that is by FAR the most realistic rain I have ever seen... simply awesome *gets umbrella*

 
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Candy Cane
27th January, 2008 at 08:01:08 -

The purple plant and mushroom look kinda out of place now IMO.

 
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27th January, 2008 at 08:26:58 -

Very nice comeback. I can still testplay when you need testers, right?

 
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27th January, 2008 at 09:15:40 -

Looks nice, some great effects.. Not sure what the gameplay will be like though.

 
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-Liam-

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27th January, 2008 at 12:12:02 -

Looks V DOT GOOD!

 
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Silveraura

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27th January, 2008 at 13:26:55 -

Thanks for the comments. I hope to have a site up for the game soon. Until then though, keep a close watch on the projects page, because I'll be updating it frequently. The more 'hype' I see around the game, the faster it will progress, because being an MMO, I'd like to know that I have at least some sort of potential audience for the game whenever it's released.

 
http://www.facebook.com/truediamondgame

Cazra

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27th January, 2008 at 13:29:04 -

Showing me up by replacing all those graphics I slaved over for you huh? I guess that's fine. It's good to see that you're able to do your own graphics now. Looks nice!

 
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Tim

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27th January, 2008 at 15:30:09 -


Originally Posted by BrandonC
Thanks for the comments. I hope to have a site up for the game soon.



Cool No offense here Brandon, but PLEASE dont make the site with 250kb .png images this time please hehe!

 
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27th January, 2008 at 20:53:07 -

Wow, the environmental effects look great--especialy the fog and the light beams at the beginning. Really looking forward to this.

 
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Pixelthief

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27th January, 2008 at 21:11:00 -

Looks good! How far along is it?; do you have any videos of actual gameplay footage you can show off, too, or is it still in the engine phase?

 
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28th January, 2008 at 08:08:29 -

The trees drop far too many leaves
Otherwse great

 
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-Liam-

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28th January, 2008 at 08:45:04 -


Originally Posted by Hempuli-wuli
The trees drop far too many leaves


I agree, but I think that makes it awesome

 
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axel

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28th January, 2008 at 10:09:23 -

Looks great so far, especially the atmospheric/weather effects. Just make sure you can turn them off somewhere, in case they'd get a bit too CPU-heavy. Though, I guess that won't be a problem once a stable version of MMF2 HWA comes out.

 
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Johnny Look

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28th January, 2008 at 15:43:26 -

holy crap am I the only one who think this is like the best looking klik game ever ?
Looking forward for the game !

 
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Ski

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Candy Cane
28th January, 2008 at 15:50:01 -

It's not the best looking ever. By no means. It's nice, but not top.

 
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28th January, 2008 at 15:52:44 -

what is?
i like it

 
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Ski

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Candy Cane
28th January, 2008 at 15:58:11 -

http://www.youtube.com/watch?v=8uWS4OZkNyc
Well this is nice.

 
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28th January, 2008 at 16:15:11 -

its different kind of beautiful.

i want that game too . he abandoned his other project "centaurus desease" which looked amazing.

 
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Dustin Gunn

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28th January, 2008 at 16:20:19 -

The billowing trees and misty rain look really cool

 
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Silveraura

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28th January, 2008 at 17:22:45 -


Originally Posted by -Its Slínk!-

Originally Posted by Hempuli-wuli
The trees drop far too many leaves


I agree, but I think that makes it awesome



I'll lower the amount of leaves dropped, but I think I should point out that the reason so many leaves were falling out was because someone was jumping into them. Normally the tree's don't produce many leaves, but if someone is in them, they will drop a bunch at once.

 
http://www.facebook.com/truediamondgame

Dustin Gunn

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28th January, 2008 at 19:03:53 -


Originally Posted by -Adam-
http://www.youtube.com/watch?v=8uWS4OZkNyc
Well this is nice.



http://www.youtube.com/watch?v=LgGJLXgw4Qk

I prefer that one.
NO MORE PREGNANCIES ARE SOON TO BE HEARD OF!

... what

 
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Ski

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Candy Cane
28th January, 2008 at 19:06:08 -

Yes, that's nice.

 
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noPE

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28th January, 2008 at 19:06:56 -

i dont think that one is ingame footage. like cutscenes or anything. its a trailer he made for the game.

Image Edited by the Author.

 
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Silveraura

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29th January, 2008 at 10:32:24 -


Originally Posted by cec¿l
i dont think that one is ingame footage. like cutscenes or anything. its a trailer he made for the game.

Image Edited by the Author.


Adam actually posted in-game footage from it a couple posts back. I think it looks beautiful too. I'm not trying to compete with any game, I just want to make Arcane Tale look it's best.

 
http://www.facebook.com/truediamondgame

Cazra

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29th January, 2008 at 14:44:25 -

tutorial on lighting fx please?

 
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Silveraura

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29th January, 2008 at 16:05:51 -

I'll be keep up with updating the projects page, so keep checking there if you want to watch the progress of the game. Feel free to post in the forums to make suggestions or comments.

 
http://www.facebook.com/truediamondgame

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30th January, 2008 at 12:49:06 -


Originally Posted by Dustin Gunn

NO MORE PREGNANCIES ARE SOON TO BE HEARD OF!

... what


LOL that was like, the only line I actually understood.

Image Edited by the Author.

 
Image

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30th January, 2008 at 13:56:08 -


Originally Posted by BrandonC

Originally Posted by cec¿l
i dont think that one is ingame footage. like cutscenes or anything. its a trailer he made for the game.

Image Edited by the Author.


Adam actually posted in-game footage from it a couple posts back. I think it looks beautiful too. I'm not trying to compete with any game, I just want to make Arcane Tale look it's best.



oh i know. i said it was "a different kind of beautiful"
i still think yours looks better in some ways. i cant wait for both. ones online and one isnt. very different.

 
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Cazra

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30th January, 2008 at 19:20:20 -

No, really. Lighting tutorial. =E

 
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Ski

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Candy Cane
30th January, 2008 at 20:11:00 -

Oh for crying out loud. Add ink effect in MMF2.

 
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Silveraura

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31st January, 2008 at 05:27:21 -

It's a combination between Add and Subtract ink effects, with PNG's made in Photoshop. The sun bars are little more then trimmed up white gradients, and a lot of them. The way they slowly move past each other, using the add ink effect, makes them look like they're pulsating within undefined shapes.

 
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1st February, 2008 at 12:03:30 -

I've got them lighty-effects in my game, but only underwater.

I think this game looks very good although some graphics have too much contrast. The bright mushroom does kinda stick out, I'd throw a new palette in there. Visually I think the weakest link are the sprites. The music is very nice too, quite Knytt-ish.

 
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8th February, 2008 at 19:05:48 -

omg online MMF2 Game!
NICE!!!!!!!!!!!!!!!!!!!!!!!!!!! droools

I WISH I COULD DO THAAAAT!!!!

AND LIGHTING EFFECTS!!!!!


 
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Klikmaster

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9th February, 2008 at 19:59:38 -

Hey cool. Hasn't this game been in progress for a long time? There doesn't look like much gameplay, except for jumping in trees I'm guessing you spent a lot of time on those weather effects.

 
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Ski

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Candy Cane
9th February, 2008 at 20:03:15 -

But they look just like the ones from HFA

 
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11th February, 2008 at 17:26:11 -


Originally Posted by KlikMasta Claus
Hey cool. Hasn't this game been in progress for a long time? There doesn't look like much gameplay, except for jumping in trees


Ever since I joined, which is since December 2004.

 
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11th February, 2008 at 17:28:24 -

that long and you aren't bored yet brandon?
if a game takes longer than a week to make i get bored and start another. thats why i dont have many =P

 
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Cazra

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12th February, 2008 at 10:54:43 -

I used to work with him on it. But I got sick of his high-end graphical demands and left. The gameplay at that point was mainly just exploring the scenery. Brandon was having trouble getting the online enemies to work, so there wasn't any combat or anything (other than punching and kicking animations ). That was about 2 years ago. So, yea he's been working on it or a long time.

 
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12th February, 2008 at 18:49:18 -

So, still after all this time there is no info on the actual gameplay elements.

 
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Ski

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Candy Cane
12th February, 2008 at 18:57:34 -

Sounds like RR

 
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Silveraura

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12th February, 2008 at 22:29:28 -

Game play is going to be more based around adventure and completing party based quests. This can include, but is not at all limited to killing enemies or solving puzzles. A system will be put in, to avoid level grinding, and will enforce working together in parties and will strongly discourage people just up and leaving, or not cooperating.

I do not want to make the cliché "hack and slash" MMO. A rather unique combat system will be implemented, but I need to enforce to everyone that combat will not be the main focus in this game.

 
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