Emulation never quite does it for me. It was really cool when the first working SNES emulator came out (1996 or so?) but after that I had to get the real thing. Got quite a collection here now, shoeboxes full of old cardridges for whenever I need inspiration.
If you go far enough back, most games were made for arcades before anything else. They were most certainly the kind of games that were designed to make as much money as possible. Even the granddaddy of them all, PONG. They still had to be good games though otherwise no one would play them.
Nowadays, once you have bought a game thats that. The company gets no money from you replaying the game again and again.(with the exception of downloadable content) So what do they do? Make more games!
Which is fair enough but it takes more people and more time to make them and therefore costs more money to fill a DVD or BLURAY disk than it would a Romchip.
Anyway games aren't worse than they used to be, they're actually usually more polished than old games.
But in most cases its quicker and easier to make something we've seen before then either add a quick gimmick or tweak it a bit then get it out before the deadline so they can turn a profit.
It works really well for games like Sonic 2 or any of the Mario kart series. So why do people like replaying those old styles yet if we get a new First person shooter it's a bad thing.
The problem is, that the nowadays games lack originality. It is hard to create a game, which is original. All the ideas have been used. Even THE SIMS, was not original. That kind of gameplay existed already with the old Little Computer People.
I don't know, haven't tried SPORE, maybe that game has some originality about it.
Another problem with modern computer games is, that it is all about graphics, sounds and action, especally graphics, but no gameplay. I don't want to watch a movie when I play a computer game, I want to PLAY a computer game and have fun with the interaction. I would prefer a computer game with stick figures and an awsome gameplay, before a game with the most modern DirectX 10 graphics, and no gameplay.
When it comes to emulators. I have the VICE emulator ( it emulates the commodore computers up to Commodore 128 ), and then I have the AMIGA FOREVER emulator. Best emulator on the market for the Amiga. It is like playing with the AMIGA on my power tuned DirectX 10 machine, with no changes. Even the floppy disk sound is emulated. He He. That is nostalgia for all the money. You should try it.
I had an IBM laptop in 2001 that came with interchangable CD/Floppy drives and that sound WAS an Amiga. It's like they just recorded it or engineered the drive to sound exactly like an A600.
And Hayo. We're just dinosaurs. Like them people who swear that vinyl sounds better than CD and MP3 (I mean they are right but still).
Originally Posted by Dr. JamesThey also run out of ideas (Halo 2-3). Metroid Prime 3 was alright but it felt much more like Halo in its linear format, better than Halo 2 and 3 mind.
It isn't that Bungie ran out of ideas for Halo 2, it's that they poorly managed their time and didn't get to use all of their ideas. As a result a lot of the game feels like something is missing. Campaign, anyways. At least the multiplayer was enjoyable.
Here's what I think about the OP: Back in those days, developers had the control. You want to make a best-selling single title and then move onto a different franchise? That's fine. Try that nowadays and you'll find yourself on the street looking for a new job. And then if you do stick to the publisher's demands of sequelization, then you have to make the games good enough to sell well or you're on the street looking for a job.
I blame EA. And Guitar Hero/Call of Duty/Activision. Not Blizzard, though, because they made StarCraft and didn't go for the sequel until a decade later.