I'm very quietly working on a game called Splynch, featuring the little walking guy in my avatar... it's an old-styled platformer and involves shooting stuff. It has a lot of power-ups that you can stack together to create better power-ups. There's a ton of potential in the game I've planned and if I can make it feel professional enough I will probably sell it (for very cheap, don't worry!)
I'm not saying much about it yet, and I'm not even making a project page until I have a trailer ready to go in about a month. I want the hype to get started at just the right time in order to make sure I can make this game a success...
I'm working on no games ATM. Too busy moving and adjusting to the new life. Once that calms down, hopefully I'll have the chance to sit down and make some small games until the baby comes. Then all bets are off.
Tho I have bit of a life atm, I still have a bit of time for clicking. Which I spend on too many projects and they will all be finished around 2013. Fishhead 4, Skullo 2, BnH Moto, Full of Love and Cave Hunter 3 are on my list right now. Most of them in a "gfx are done, waiting for coder" state.
ExoEarth at the moment. Timmy in the Magic Cave is still going too, but I'm working on ExoEarth because that's the only one that's getting any feedback.
You haven't heard of ExoEarth? Check it out in the Projects area.
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-James
PS. And there was me thinking this thread was a Robot Wars reference.
Nothing... My stupid PC froze and im looking to buy a new laptop. Alienware hopefully. I was hoping to do something this christmas, meaning make a game of course.
I have two nice projects from the Tourey I'd like to continue soon, but I also have a secret special project which I'm gonna post in the projects section when I have some more gfx done.
Im only making Peko falls, and level one is nearly completed ^^ just debating wether to put level one up as a demo, its litterally just one short level though so it might not be worth it.