Oh, yeah, I forgot to mention Somiumstrike 2 too.. I ended up making my previous game on that, which ended up badly.
This thread is asking for someone to make another "gfx vs gameplay" thread, but that's about as pointless as "Wii vs PS3"
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
i absolutely hate the controls for FS3, however i couldn't put it down for about 3 weeks, playing everyday, practicing offline and then trying to beat people (quite unsuccessfully) online. And i didn't even touch the level editor which i would imagine would have added weeks on again.
Therefore FS3 gets my vote since it's the game that hooked me the most.
On the other hand, there were so many other great games this year that everyone else has mentioned i think we can all agree that many many great indie games came out of 2008 - bring on 2009!
Dustin Gunn Gnarly Tubular Way Cool Awesome Groovy Mondo
Registered 15/12/2004
Points 2659
5th January, 2009 at 04:11:07 -
Originally Posted by Pixelthief if you took the exact same game of Noitu Love 2, and had someone like *me* draw the graphics, with the same engine, same programming, it wouldn't be very popular. thats my beef I guess
You're wrong, the gameplay was very inspired and people would still like it with stick figures. I should know, I VOLUNTEERED to play it over and over again as the main tester. Not as a favor, but because it ruled. Graphics certainly wouldn't keep me wanting to play.