Posted By
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Message
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aphant
Registered 18/05/2008
Points 1242
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10th February, 2009 at 21:32:13 -
Press Num 2. Run around big empty area. Left, right, right, left. It stops when turning and its not supposed to. Running in one direction and then letting friction kick in for a second before continuing in that direction makes it run slower, also not supposed to.
Commented MFA: http://www.pfordee.com/psychophan7/alpha_zero/engine%20borked.mfa
Sorry for incoherence. Nausea + sleepy = omghavetogetoffcomputerasap.
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Peblo Custom ratings must be 50 characters or less
Registered 05/07/2002
Points 185
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10th February, 2009 at 22:23:20 -
These are the changes I made and now things work better, maybe not perfect but I have homework due in 45 min.
http://www.mediafire.com/download.php?m4nmyidltmj
The 4 lines above the red line of code, changed it to this:
+Repeat when player holds right
+ X Repeat when player holds left
+ Other lines
So include the not negative inside the condition. If that made any sense.
I haven't used fastloops in a while since I haven't really used MMF in a while, but I'm thinking that if you moved 1 pixel at a time inside your fasloops instead of that long abs() whatever equation, it would end up more pixel perfect.
"Isn't it always amazing how we characterize a person's intelligence by how closely their thinking matches ours?"
~Belgarath
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