Quite a cool idea. Id love to do something like that, make perhaps mini games to sell for 50 points or something. Or perhaps they could use it in the arcade or w/e
It is a good idea...but how likely are people to spend points on a game unless it's already been proven awesome? Perhaps this could work with non-freeware games. Instead of charging money, people could sell their games on the DC to VIP members for points or something.
If people think they're game won't be awesome then they won't charge for it..
lol
Poobical Has some jaffa cakes in his coat pocket 3
Registered 27/11/2008
Points 54
8th April, 2009 at 15:20:00 -
Even if they know it'll be awesome, wouldnt they want as many people playing their game as they can? (like guests or people that don't have enough points?)
I think Adam's mini game idea is quite good, that would work. Or you could charge points for game engines perhaps?
Good heavens no. That would stop a lot of new users downloading the game, plus you could always view the pages source code and find the download yourself. Maybe charge DC points for extras, like soundtrack download or ingame items but it defeats the purpose of freeware games to have them cost something (even something as intagable as points).
I agree, it certainly would be fun. After all, the games in the game shop would be made to be sold, lots of clickers I talk to tend to make little mini games now and then for fun, so I dont see the harm.
It's a good idea, but for this site it's probably not such a good idea. The number of users who actually download games is nothing compared to what it used to be, so allowing users to charge points for their games would likely reduce the number of downloads per game. If the community was a lot bigger than it would be a cool idea and allow users who make games to earn points for each download - but the community isn't really as big as it used to be.
Maybe we could do like Adam said and put a few mini-games on the store or something.. But my suggestion would be, if you download a game and like it then send the creator of that game a donation or trophy
Originally Posted by Flava But my suggestion would be, if you download a game and like it then send the creator of that game a donation or trophy
That's a good idea, much more community inclusive than exclusive. And I see your point about download numbers too, I don't see much point in further shrinking that figure down.
i like the idea of spending my points on non-freeware games. i am looking forward to OMG! ZOMBIES! however i am not sure if i would actually pay for it!!! (I'm tightfisted, skint and need my money). If i could purchase it with DC points however it would make the game more accessible. I'm talking a lot of points though.
for instance:
Noitu Love 2 is easily worth 2000 points
Tormishire looks awesome and as such would probably go for at least 4k.
Employing this method of purchasing games would allow more people to play them as some odf the community are too young to have credit cards and their parents don't really see the point in investing in a game made by a single person.
Although I think there's like some Vietnamese money that's about 0.00006 = 1 US dollar...
When I went to Korea I felt incredibly rich because I could spend 3500 moneys on a can of lemonade
Or maybe that makes me feel incredibly ripped off...
I hear you can get ten million Zimbabwe dollars for less than $4 USD.
I have 402 points. That would get me $30.55 USD, if one point = one peso.
One peso = 0.057812 euros
What if someone wanted to buy Clickteam software using their DC points?
At the rate of 1 point = 0.075988 USD:
MMF2: 1580 points
MMF2 Dev: 4870 points
TGF2: 790 points
At the rate of 1 point = 0.057812 Euros:
MMF2: 1300 points
MMF2 Dev: 3979 points
TGF2: 606 points
At the rate of 1 point = 1 MSP:
MMF2: 126400 points
MMF2 Dev: 389600 points
TGF2: 63200 points