Just say what your favorite click games/ demos/ engines/ whatever are, and why.
Mine are...
The new Satan Sam - Dr James
There's just something so charming about this game that made it so enjoyable and addictive. It's huge, fun, and the sprites are great. I also found the cutscenes lively, even epic. The storyline was also very inspiring to me. Probably my all time favorite Click game. Contrary to popular believe, the game was recieved exceptionally. Well, it was. Heh, wonder why?
Ninjaman Hachiro -Abandoned - Dr James
I like this particularly because of the great feel I get when slashing enemies to pieces, and has plenty of action, explosions, and screen shakes (Plus matching graphics to boot) to keep me entertained even if just for a little while, concerning it's abandoned. I would love to see this continued.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
-Bernie's games
-Bernard and Hank series
-Ziggy Demo (hopefully a full game sometime in the future )
-Noitu Love 1 & 2 (Although I prefer 2)
The creators of those games know how to add the most proffesional touches to the games, and have excellent eyes for use of colour, along with fun and somewhat addictive gameplay.
Bernie and Hayo make peaceful, cute and beautiful looking family-friendly games that dont always involve shooting Zombies or other such boring activities.
Tom Filhol is an amazing artist and the ziggy demo played really nicely, especially the first forest levels. The temple level is also the first level Ive seen in a click game that has several learning curves.
Konjak knows how to make fast-paced action and epicness rolled into one, and he's also an amazing artist.
Edit: Must also add that Konjak's chalk and Tripline were also awesome games
Alex Adventure. It was like he reached into my head and hauled out the deepest and oldest video gaming memories concealed in an abstract shell. I swear if he made a longer Metroid style game I probably wouldn't buy or download any other game ever again until I had 100.2%ed it.
I'm sure theres more but I just woke up and Alex Adventure is my absolute favourite. Also I don't play many games, or I just forget.
Peetoo's Revenge by Bogo is one of my favourite Klik games of all time, and one of the reasons I got into The Games Factory et al in the first place. The only thing it really needed was a save feature, then it would've been perfect.
The Underside demo by The Podunkian was also excellent. I liked the Earthbound-style humor, and I really didn't care about how similar it is to Cave Story in terms of graphics/gameplay.
It's also worth noting that playing the Hatman demo by Bibin makes me very happy, something I miss in a lot of recent indie games (not talking about TDC here). I don't really know. It's just fun to play.
The New Satan Sam - Dr James
Loved the fast paced action and cools weapons and combos.
Friendly Strike - The Calimero
Really loved the multiplayer, level editor, and the large amount of weapons to buy.
Underside Demo - Podunkian
I loved Cavestory and this was about as good as that, just with humor and not as many weapons. I really really really hope it gets finished one day.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Red Feud
As scruffy as hell, not only graphically but enginewise too, however it's such a delightful little platform adventure game I can't help but love it. It's a fine example of the kind of games you sometimes get with Clickteam's products. What I mean is a game that wants to be fun and nothing more.
Somium strike 2
Ive played this quite a lot since it was released. A nice original take on RTS and you can keep coming back for more.
Furry
I actually finally finished this a week a or so ago and it's still on of the best out and out click platform games. The learning curve is spot on and the enemies have just enough intelligence to provide an actual challenge. It's pretty short too so anyone can beat it.