Just say what your favorite click games/ demos/ engines/ whatever are, and why.
Mine are...
The new Satan Sam - Dr James
There's just something so charming about this game that made it so enjoyable and addictive. It's huge, fun, and the sprites are great. I also found the cutscenes lively, even epic. The storyline was also very inspiring to me. Probably my all time favorite Click game. Contrary to popular believe, the game was recieved exceptionally. Well, it was. Heh, wonder why?
Ninjaman Hachiro -Abandoned - Dr James
I like this particularly because of the great feel I get when slashing enemies to pieces, and has plenty of action, explosions, and screen shakes (Plus matching graphics to boot) to keep me entertained even if just for a little while, concerning it's abandoned. I would love to see this continued.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
-Bernie's games
-Bernard and Hank series
-Ziggy Demo (hopefully a full game sometime in the future )
-Noitu Love 1 & 2 (Although I prefer 2)
The creators of those games know how to add the most proffesional touches to the games, and have excellent eyes for use of colour, along with fun and somewhat addictive gameplay.
Bernie and Hayo make peaceful, cute and beautiful looking family-friendly games that dont always involve shooting Zombies or other such boring activities.
Tom Filhol is an amazing artist and the ziggy demo played really nicely, especially the first forest levels. The temple level is also the first level Ive seen in a click game that has several learning curves.
Konjak knows how to make fast-paced action and epicness rolled into one, and he's also an amazing artist.
Edit: Must also add that Konjak's chalk and Tripline were also awesome games
Alex Adventure. It was like he reached into my head and hauled out the deepest and oldest video gaming memories concealed in an abstract shell. I swear if he made a longer Metroid style game I probably wouldn't buy or download any other game ever again until I had 100.2%ed it.
I'm sure theres more but I just woke up and Alex Adventure is my absolute favourite. Also I don't play many games, or I just forget.
Peetoo's Revenge by Bogo is one of my favourite Klik games of all time, and one of the reasons I got into The Games Factory et al in the first place. The only thing it really needed was a save feature, then it would've been perfect.
The Underside demo by The Podunkian was also excellent. I liked the Earthbound-style humor, and I really didn't care about how similar it is to Cave Story in terms of graphics/gameplay.
It's also worth noting that playing the Hatman demo by Bibin makes me very happy, something I miss in a lot of recent indie games (not talking about TDC here). I don't really know. It's just fun to play.
The New Satan Sam - Dr James
Loved the fast paced action and cools weapons and combos.
Friendly Strike - The Calimero
Really loved the multiplayer, level editor, and the large amount of weapons to buy.
Underside Demo - Podunkian
I loved Cavestory and this was about as good as that, just with humor and not as many weapons. I really really really hope it gets finished one day.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Red Feud
As scruffy as hell, not only graphically but enginewise too, however it's such a delightful little platform adventure game I can't help but love it. It's a fine example of the kind of games you sometimes get with Clickteam's products. What I mean is a game that wants to be fun and nothing more.
Somium strike 2
Ive played this quite a lot since it was released. A nice original take on RTS and you can keep coming back for more.
Furry
I actually finally finished this a week a or so ago and it's still on of the best out and out click platform games. The learning curve is spot on and the enemies have just enough intelligence to provide an actual challenge. It's pretty short too so anyone can beat it.
Knytt Stories - Nifflas
Somehow I got addicted to this tranquil puzzle game. I don't know what made it addicting, but my guess is the nice, simple, clean cut graphics and the gentle, relaxing music.
Wonkie Tonky -Demo - Marten
The graphics were outstanding, the gameplay was so unique, the whole spunkyfunk look of it was outstanding. I just love it.
Bonesaw: The game - Xerus
Another Beat em up game with interesting graphics. Really don't know what makes it addicting but it just IS somehow.
Originally Posted by Dr. James Alex Adventure. It was like he reached into my head and hauled out the deepest and oldest video gaming memories concealed in an abstract shell. I swear if he made a longer Metroid style game I probably wouldn't buy or download any other game ever again until I had 100.2%ed it.
I'm sure theres more but I just woke up and Alex Adventure is my absolute favourite. Also I don't play many games, or I just forget.
I like AA mostly because of how friggin' alien it all seems. Everything about that game seems totally foreign, it's awesome
My favorite seems to be destined to always be Lyle in Cube Sector, but I played Ainevoltas 2 to death too.
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"Del Duio has received 0 trophies. Click here to see them all."
"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"
DXF Games, coming next: Hasslevania 2- This Space for Rent!
I'd probably say Knytt Stories or The Spirit Engine, I'm not usually capable of finishing many games, although I was actually able to finish these games and it felt like a worth while experience.
Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
Way of the Empty Hand, Rabbit Stew, Easter Avenger, Pete the laid back rabbit, Circy 3, Legend of Princess demo, Duel Toys, BoneSaw, Hell Creatures 1 and 2.
Those are all fun to play.
I don't like the long, irritating, one hit and you're dead type games. (although there are a few exceptions to the rule) Paradoxysm is one of those exceptions. A fun game, although it can be irritating at times.
Way of the Empty Hand is like Karate Champ but maybe better. The rest are all just as unique and rare for different reasons.
Oh, and I like any opensource engine made by PixelThief or his equivalent. And I like anything at all that I make (because I made them), especially my engines.
If you see MBK next to it, you're likely to find something interesting, maybe not always fancy looking, but almost always entertaining in some way (and quite possibly helpful) plus I use TGF1 with no extensions, so you can view it in TGF1,2, or MMF1,2 of any variety.
Psst, go look at my project pages!
The foundation of my 2.5d movement for beatemups is complete now. It's an on-going OpenSource Project I'm working on. Go take a look!
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?