Posted By
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Message
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Jon C-B I create vaporware
Registered 23/04/2008
Points 237
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6th July, 2009 at 03:49:11 -
In my game I want a flying enemy to follow you around in the air. How could you think I could do that?
n/a
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Silveraura God's God
Registered 08/08/2002
Points 6747
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6th July, 2009 at 05:44:21 -
The most simple and easiest way I can think of is to simply use Ball Movement and set it so that it Always looks in the direction of the player.
This is very simplistic though, and if you want any more of a complex answer, you're going to need to supply some more information about your game. What kind of engine is it using, what's the gameplay like, how is it following you? Even screenshots of the game would be far more descriptive than what you've provided so far.
http://www.facebook.com/truediamondgame
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Ricky loves Left For Dead 2
Registered 28/12/2006
Points 4075
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6th July, 2009 at 12:05:40 -
LOL for a while, o thought "oyu" was some extension.
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MBK
Registered 07/06/2007
Points 1578
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6th July, 2009 at 12:36:43 -
Well a really simple way would be to just always set the flying enemy's position in relation to the character's position.
You're going to need to be more specific though if you want pathfinding, AI, directional change, collisions, or ragdoll style repositioning (think of it as an invisible bungie cord attaching the familiar to a spot near the character) and other little things like that thrown in there for the flying enemy to use.
Click Me! http://www.create-games.com/project.asp?view=main&id=1444
http://www.mediafire.com/download.php?aoo1dnnlq5i
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
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Silveraura God's God
Registered 08/08/2002
Points 6747
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6th July, 2009 at 20:06:31 -
Thanks for restating my post.
http://www.facebook.com/truediamondgame
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Spitznagl Cabinetmaker
Registered 06/12/2008
Points 4260
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6th July, 2009 at 23:01:25 -
Is that what you mean:
http://www.mediafire.com/file/mhtmymhlwjy/Jon C-B.mfa
To anybody else: Don't lose your time. It's only two events long.
In the the condition, change the 50 to the distance in pixels you want the object to stop from oyu.
In the actions, play with the 0.03 to change it's speed.
If you want a radius distance instead of a box, replace both conditions by this one:
Sqr(((Abs(X( "Active" )-X( "Active 2" ))) pow 2)+((Abs(Y( "Active" )-Y( "Active 2" ))) pow 2))
>
50
...
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MBK
Registered 07/06/2007
Points 1578
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7th July, 2009 at 00:36:04 -
Originally Posted by BrandonC Thanks for restating my post.
Read again dude. I posted something similar but completely different!
You posted to use a ball movement and always have it look at the player.
I posted to always set it by position in relation to the character
(meaning that it will keep resetting the x and y position of the flying object relative to the character's position)
Are people just deliberately "misunderstanding" me these days or something?
I'm beginning to feel like an average kid who is forced to ride the short bus to school.
Lol .. they put you on this bus too Spitz?! .. you should be in a fancy car, driving to school and headed to your AP classes.
You know I'm just messin' BrandonC, but seriously dude, read before you criticize. Thanks.
Click Me! http://www.create-games.com/project.asp?view=main&id=1444
http://www.mediafire.com/download.php?aoo1dnnlq5i
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
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OMC What a goofball
Registered 21/05/2007
Points 3516
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7th July, 2009 at 00:54:53 -
Originally Posted by MBK I posted something similar but completely different!
O_o
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MBK
Registered 07/06/2007
Points 1578
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7th July, 2009 at 01:15:59 -
Originally Posted by OldManClayton
Originally Posted by MBK I posted something similar but completely different!
O_o
.... meaning it's a totally different way of doing it ... you don't need to even set a movement for one thing ... in his you need to set a ball movement ... that's a difference in coding style, but they are similar in the fact that they are both extremely simple methods that need much added to them to look professional.
You're just taunting me aren't you? ... lol, quit it.
Click Me! http://www.create-games.com/project.asp?view=main&id=1444
http://www.mediafire.com/download.php?aoo1dnnlq5i
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
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OMC What a goofball
Registered 21/05/2007
Points 3516
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7th July, 2009 at 01:28:05 -
...No? I wasn't? I think the reason people misunderstand you is you're just really confusing sometimes. O_o No offense or anything.
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MBK
Registered 07/06/2007
Points 1578
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7th July, 2009 at 03:43:00 -
Btw, Jon C-B, Thank You for that 3d-ish platform! ... it looks real good and I put it into the code, but there are a few minor visual anomalies that result, nothing too noticeable though. It's an imperfect code anyway, and I like the way your platform looks, so I'm using it. I did have to resize and modify it a little though so as not to have to change positional code, hope you don't mind.
If you want to make some other graphics that you feel would be good for the 2.5d project, your more than welcome to do so .. I'll probably use them, you did a good job, Thanks again!
Click Me! http://www.create-games.com/project.asp?view=main&id=1444
http://www.mediafire.com/download.php?aoo1dnnlq5i
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
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Jon Lambert Administrator
Vaporware Master
Registered 19/12/2004
Points 8235
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7th July, 2009 at 03:47:26 -
Originally Posted by MBK If you want to make some other graphics that you feel would be good for the 2.5d project, your more than welcome to do so ..
Sandwich Time!Whoo!
JoyCheck & KeyCheck Widgets
For easy implementation of customizable joystick and keyboard controls.
http://www.create-games.com/download.asp?id=8364
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MBK
Registered 07/06/2007
Points 1578
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7th July, 2009 at 04:08:39 -
omg, wait a sec ... did I mix up the Jons? .. Crap! <smacks self in face> <puts face in palm> ... well, Thank You then Jon Lambert ... sorry man ... I'm gettin' old.
Click Me! http://www.create-games.com/project.asp?view=main&id=1444
http://www.mediafire.com/download.php?aoo1dnnlq5i
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
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Silveraura God's God
Registered 08/08/2002
Points 6747
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7th July, 2009 at 19:19:14 -
Wow, I wasn't criticizing you? The real world is going to be a pretty harsh place for you if you truly took offense to my mildly sarcastic post.
http://www.facebook.com/truediamondgame
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MBK
Registered 07/06/2007
Points 1578
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7th July, 2009 at 19:48:27 -
The real world can bite my shiny metal ass!
And mild sarcasm can suck my rock hard .................................................... abs (thought I would say something else?)
Click Me! http://www.create-games.com/project.asp?view=main&id=1444
http://www.mediafire.com/download.php?aoo1dnnlq5i
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
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