So for Clubsoft to create a highscore system in our games, all we need to do is make an extra frame where we want it and have some place to store the score?
Could I possibly use a global value or an alterable value in an object?
By default, I'll take the Score of Player1 as the final score to submit - however, if you let me know if this differs, I can use a global variable for example.
Alternatively, you could create an event in the level that sets the score of player1 to the value of whatever you're using as your score.
Does the game have to be made in MMF2? Or can I make it in MMF1.2 and ask Clubby really nice to convert it into an .mfa? I'd of course make sure it'd be convertable.
//EE
Originally Posted by Kamukoira Are there any restrictions of posting some of the old games to the competition? I mean many could "remake" their games and make them example flash compatible.
My guess would be no restrictions on this, since many of the games on the arcade were already made and played before.
Blood of the Ancient One, Seen only as Shadow, Faster than Lightning, Fierce as the Greatest Dragon, Nearly Invisible, Floating in a Dream, Entered through the Demon Door, Destroyer of Evil in a Realm with a Red Sky Scarred, Who could I be ?
I would have assumed that genuine remakes are fine (ie. If they've been re-made from scratch).
If all you do is make modifications to an existing game, then it would be very unfair for it to be eligible for entry in the competition - since everyone else only gets 1 month in which to make a game.
You could of course still submit it to the Arcade though.
Re: Lembi's Post
I'm guessing you'd have to count backwards from some value, and submit the remaining time left as the score. Otherwise the scoreboard would be backwards.