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Dave C



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20th July, 2010 at 04:01:59 -

if it's going to be contra style i'd be interested in working on the core game mechanics/engine. I think it would be cool if it was Die Hard inspired, like you play as one of those bad ass cops who shoots first and asks questions later a John mcclaine style hero who single handedly takes on an entire army of terrorist scum that need to be brought to justice well... if you don't want to make that.. maybe i will.

 
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lembi2001



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VIP MemberIt's-a me, Mario!Wii OwnerI like Aliens!Has Donated, Thank You!PS3 OwnerI am an April Fool
20th July, 2010 at 10:09:25 -

I'm actually looking forward to seeing how this will work out. OMC are you putting yourself forward for any of the teams?

 
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OMC

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20th July, 2010 at 14:28:53 -

I'd like to participate, yes. We'll see where I'm needed and if I can fit the role.

 

  		
  		

Sephirenn

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20th July, 2010 at 14:54:09 -

Just a quick thought, would setting up a wiki help at all? They are a little more agile than using a forum and might be a good place to put things.

However, I'm not sure of the free options out there.... but I do have webspace if we need to host one.

 
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Sephirenn

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20th July, 2010 at 15:07:34 -

Without going into it too much, I created an example:

http://gameo.wikispaces.com/ (what are the URL tags?)

The navigation is on the left. Right now there's a front page and a page with the survey results. We could create many more for each piece of the project, as a space for each team (graphics, code, etc) to collaborate. We could still use a forum for communication, I'm just suggestion that we put all our materials and comment/discussions in one location.

Also one thing to note, the example above is public, but can only be edited by the people I invite (to make it 100% private it costs money). This is just the first free wiki I found, so there may be one that is totally private for free.

 
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lembi2001



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VIP MemberIt's-a me, Mario!Wii OwnerI like Aliens!Has Donated, Thank You!PS3 OwnerI am an April Fool
20th July, 2010 at 15:08:27 -

dropbox seems like the best option as it updates live, i was thinking about a wiki or even sourceforge however sourceforge is only for open source software so pooey to that one!!!!

 
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OMC

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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
20th July, 2010 at 16:32:49 -

We could use a wiki to keep the designs in a central place, but for non-chat communication we might as well use TDC's project page forum.

So the next two things on the plate are selecting a project leader and selecting a general concept to work with. A few ideas have been mentioned, but before we start voting I think there should be more. Feel free to post your idea or agree with someone else's!

Here's a random one from me to keep the ball rolling: Let's make an online hide and seek slash capture the flag game where your goal is to shoot the "queen bee" of the opposing team. Queen bee hides, everyone goes hunting.

Or a middle ages castle defense game where you must allocate resources (e.g., soldiers, materials) to fortify walls while also fighting off the enemy.

Or even as simple as a SNES/Genesis era platformer with high design standards.

Edited by OMC

 

  		
  		

Smirnoff



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VIP MemberI am an April Fool
20th July, 2010 at 18:52:51 -

I vote for the third. It keeps things simple. Less hang ups with the engine and more people will understand how it works. I will admit that I would likely not understand the other two options so well and having things explained to me and any others would bog things down.

 
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lembi2001



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VIP MemberIt's-a me, Mario!Wii OwnerI like Aliens!Has Donated, Thank You!PS3 OwnerI am an April Fool
20th July, 2010 at 19:09:54 -

I think a platformer would be a good idea however it would have to be something fantastic if there is a largish team working on it.

If we are looking to create a largish team something sprawling would be more suited to the project. I know that this sounds ambitious for a first team project however with the right level of commitment from all concerned it will be very achievable.

 
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aphant



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20th July, 2010 at 19:16:39 -

We could probably get a lot of mileage out of the project forums. Discussion, bug reports, and design notes could all be posted there.

I think it would be wise to stick with the survey results. Platforming was the most popular genre. It's a pretty safe bet.

With platforming in mind, what kind of platformer would it be? Like Mario, Metroid, Megaman, Castlevania, Sonic, etc?

 

Matthew Wiese

The Fencer

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20th July, 2010 at 19:47:04 -

Platformer is a good start, and maybe some RPG elements such as weapon leveling / stats.

I think the majority of us want a platformer, all we need to agree upon are the factors that will make the platformer more interesting?

Perhaps Cave Story esque sprites anyone?

 
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Hayo

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20th July, 2010 at 22:50:58 -

Cave Story esque is being done already

 
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OMC

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KlikCast Musician! Guy with a HatSomewhat CrazyARGH SignLikes TDCHas Donated, Thank You!Retired Admin
20th July, 2010 at 23:12:21 -

There needs to be a unique gameplay mechanic. Not shoe-horned in either.

It's all been done to death--time control, jetpacks, grappling hooks... but I still think even if we picked one of those we could make something unique.

So is everyone okay with a platformer?

 

  		
  		

Rikus

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21st July, 2010 at 00:38:36 -

You guys really need to start talking about this in a chat room or someplace, or setup a skype thing, talking specifics is really limited in a forum.

If only TDC had its own chat program... \\Rikus gazes into the stars\\ Oh to dream..



Edited by an Administrator

 
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lembi2001



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VIP MemberIt's-a me, Mario!Wii OwnerI like Aliens!Has Donated, Thank You!PS3 OwnerI am an April Fool
21st July, 2010 at 00:59:05 -

I think what we need to do - aswell as start talking in a chat room - is to get all people that are interested in this project to list their specific area of interest. I don't think taht having people crossover between areas will help the project much. For example spriters just sprite, coders just code etc.. if we have people flitting from one specific area to another it will become extremely difficult to manage even for the most organised team leader.

We need to know who would like to do the following things (please only choose one of these areas):

Sprites - Level Tiles, Playable Character(s), NPC's, Backgrounds (we will need all GFX artists to draw the GFX in the same style itherwise things will look odd!! )
Level Design
Engine Coding
Story
Music/Sound Effects

If i have missed anything out feel free to add.

Sorry if i sound like i'm taking charge but i have seen far too many of these community projects die off and i don't want to see the same happen to this.

Edited by lembi2001

 
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