It plays like Sonic, but the environments are utterly sterile and lifeless. Still worth a look-in.
Having come back here from a Sonic board, I remain convinced that the fanbase won't ever be pleased until Sega blank their memories and give them a copy of Sonic 2.
Originally Posted by Farmer It plays like Sonic, but the environments are utterly sterile and lifeless. Still worth a look-in.
Having come back here from a Sonic board, I remain convinced that the fanbase won't ever be pleased until Sega blank their memories and give them a copy of Sonic 2.
Actually, it hardly plays like Sonic, simply because of how it has no real acceleration upon stopping. You just stop. That and the homing movement completely ruined it for me.
Graphics could've been better, but I'm not going to pick on graphics. I want to focus on the most important part of a Sonic game first and foremost. The damn engine. Why can't Sega get it right? We have fans who can make a better sonic game then Sega.
I too am surprised no one posted the Sonic Fan Remix like Duncan did.
Sonic rush isn't all that great and I don't just mean because of the awful physics.
In all fairness... this was a good attempt at trying to recreate an obviously very difficult to create engine (compared to most platform engines), so you have to cut them a little slack here.
Do I expect better? Hell yeah. Can I fault them if this is a stepping stone in the right direction? Hell no.