The Daily Click ::. Forums ::. Klik Coding Help ::. animated RPG damage counters?
 

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NMasutaa



Registered
  26/12/2004
Points
  301
19th January, 2011 at 00:44:05 -

Does anyone know how to make damage counters animated like they are in RPGs? (i.e. like making the numbers bounce around as they appear?)

If that's not a good description, I'm thinking of something kinda like this:
Super mario RPG = http://www.youtube.com/watch?v=30DyYkoNH9Q
Seiken Densetsu 3 = http://www.youtube.com/watch?v=NhXtRm0ZBDM

 
n/a

Mårten



Registered
  25/06/2002
Points
  769
19th January, 2011 at 08:12:13 -

in MMF2 counters can be created and have movements, just like normal Active objects. Using these basic features it shouldn't be too hard to figure out.

 
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