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animated RPG damage counters?
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Post Oekaki
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NMasutaa
Registered
26/12/2004
Points
301
19th January, 2011 at 00:44:05 -
Does anyone know how to make damage counters animated like they are in RPGs? (i.e. like making the numbers bounce around as they appear?)
If that's not a good description, I'm thinking of something kinda like this:
Super mario RPG =
http://www.youtube.com/watch?v=30DyYkoNH9Q
Seiken Densetsu 3 =
http://www.youtube.com/watch?v=NhXtRm0ZBDM
n/a
Mårten
Registered
25/06/2002
Points
769
19th January, 2011 at 08:12:13 -
in MMF2 counters can be created and have movements, just like normal Active objects. Using these basic features it shouldn't be too hard to figure out.
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