Naw, he's just playing off my post on how so many games stick women in bikins and expect that to protect them vs. the forces of evil. Contrasts a bunch with the guy in full plate armor, but hey 95% of the target audience is probably 14 yr. old boys and you gotta' make your money somewhere I suppose.
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"To be a true ninja you must first pick the most stealthy of our assorted combat suits. Might I suggest the bright neon orange?"
DXF Games, coming next: Hasslevania 2- This Space for Rent!
Extremely nice model. The collarbone looks realistic, but my preference is to move them out further, as personally I see more women look that way, in terms of just how visible they are. Someone said something about it being too symmetrical, I disagree. I think there's enough variety here for a very high quality XBLA game. Or a high quality indie PC game.
twiterror: just marveling at the animations you developed again today.
I recommend you slightly adjust the animations for the character running with the sword; in my opinion it's swung out to the side of the character's body too far while she runs. I suggest you change it so that it's closer to the "guard" position, in front of the character's body, while she's moving.