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-Liam-

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25th May, 2013 at 25/05/2013 21:51:52 -

I have about 200MB worth of music for my game. This is before sound effects and voice clips. Obviously, this is a bit on the large size, especially as I want this on the iOS App Store. Does MMF compress audio files once their embedded? *hopes*

 
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OMC

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25th May, 2013 at 25/05/2013 23:19:21 -

There's this:

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But it doesn't seem to give you much control. Might help to compress the audio before importing it. OGG files are pretty good for size-quality balance, and you could always lower the bitrate manually in an editor like Audacity.

 

  		
  		

UrbanMonk

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26th May, 2013 at 26/05/2013 02:40:37 -

Yeah compress them before you import! That's the best way.
I wouldn't rely on MMF's built-in compression.

 
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-Liam-

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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
26th May, 2013 at 26/05/2013 09:38:40 -

Thanks guys. I've dabbled with Audacity before but know nothing about audio terminology. Is there usually a safe standard you can lower the bitrate to?

 
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