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-Liam-

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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
13th August, 2014 at 13/08/2014 10:42:04 -

Can you have more than 25 Global Values in MMF2?

 
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s-m-r

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Candle
13th August, 2014 at 13/08/2014 12:27:16 -

I think the best way to make that happen is to make an Active Object a Global object, which lets you use its Alterable Values as Global Values.

Otherwise I'm not aware of any method. Still a neophyte with most Click stuff, though.

 
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Pan-tosser



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13th August, 2014 at 13/08/2014 16:09:12 -

i think their is an extension that lets you have unlimited globals

 
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Fifth

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14th August, 2014 at 14/08/2014 00:28:26 -

I'm pretty sure MMF2 lets you have as many global values as you want? Just keep clicking "New" and they'll keep showing up.

 
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-Liam-

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Wii OwnerIt's-a me, Mario!Hero of TimeStrawberry
15th August, 2014 at 15/08/2014 12:54:52 -

Thanks guys! That's something I should try, Fifth - though for the moment I'm fine with the few that I have. It does seem peculiar to have a limit to them but not on Active Objects.

 
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Pan-tosser



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16th August, 2014 at 16/08/2014 17:13:23 -

i'm to oop to get down with global values

 
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The_Antisony

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VIP MemberStarSnow
18th August, 2014 at 18/08/2014 07:57:08 -

I've always heard that storing a lot of global values and strings can be resource intensive and that it's preferable to store data externally. Might want to try the binary array or INI++ extensions - INI++ can encrypt INI files so they aren't editable by players.

 
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nivram



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8th September, 2014 at 08/09/2014 17:37:04 -

You can have as many Global Values as you want in MMF2. I haven't heard about Global values effecting any game or application.

Marv

 
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